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# This .gitignore file should be placed at the root of your Unity project directory | ||
# | ||
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore | ||
# | ||
/[Ll]ibrary/ | ||
/[Tt]emp/ | ||
/[Oo]bj/ | ||
/[Bb]uild/ | ||
/[Bb]uilds/ | ||
/[Ll]ogs/ | ||
/[Uu]ser[Ss]ettings/ | ||
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# MemoryCaptures can get excessive in size. | ||
# They also could contain extremely sensitive data | ||
/[Mm]emoryCaptures/ | ||
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# Recordings can get excessive in size | ||
/[Rr]ecordings/ | ||
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# Uncomment this line if you wish to ignore the asset store tools plugin | ||
# /[Aa]ssets/AssetStoreTools* | ||
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# Autogenerated Jetbrains Rider plugin | ||
/[Aa]ssets/Plugins/Editor/JetBrains* | ||
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# Visual Studio cache directory | ||
.vs/ | ||
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# Gradle cache directory | ||
.gradle/ | ||
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# Autogenerated VS/MD/Consulo solution and project files | ||
ExportedObj/ | ||
.consulo/ | ||
*.csproj | ||
*.unityproj | ||
*.sln | ||
*.suo | ||
*.tmp | ||
*.user | ||
*.userprefs | ||
*.pidb | ||
*.booproj | ||
*.svd | ||
*.pdb | ||
*.mdb | ||
*.opendb | ||
*.VC.db | ||
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# Unity3D generated meta files | ||
*.pidb.meta | ||
*.pdb.meta | ||
*.mdb.meta | ||
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# Unity3D generated file on crash reports | ||
sysinfo.txt | ||
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# Builds | ||
*.apk | ||
*.aab | ||
*.unitypackage | ||
*.app | ||
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# Crashlytics generated file | ||
crashlytics-build.properties | ||
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# Packed Addressables | ||
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* | ||
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# Temporary auto-generated Android Assets | ||
/[Aa]ssets/[Ss]treamingAssets/aa.meta | ||
/[Aa]ssets/[Ss]treamingAssets/aa/* | ||
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# VS Code | ||
.vscode/* | ||
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# Native libraries | ||
*.dll | ||
*.so | ||
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# mono crash report | ||
*.blob |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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using UnityEditor; | ||
using UnityEngine; | ||
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namespace PhysX5ForUnity | ||
{ | ||
public abstract class PhysxActorEditorBase : PhysxEditorBase | ||
{ | ||
protected virtual void OnEnable() | ||
{ | ||
m_scene = serializedObject.FindProperty("m_scene"); | ||
} | ||
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protected SerializedProperty m_scene; | ||
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protected GUIContent m_sceneLabelContent = new GUIContent("PhysX Scene"); | ||
} | ||
} |
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using UnityEditor; | ||
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namespace PhysX5ForUnity | ||
{ | ||
[CustomEditor(typeof(PhysxArticulationKinematicTree))] | ||
[CanEditMultipleObjects] | ||
public class PhysxArticulationKinematicTreeEditor : PhysxActorEditorBase | ||
{ | ||
protected override void OnEnable() | ||
{ | ||
base.OnEnable(); | ||
m_fixBase = serializedObject.FindProperty("m_fixBase"); | ||
m_disableSelfCollision = serializedObject.FindProperty("m_disableSelfCollision"); | ||
m_links = serializedObject.FindProperty("m_links"); | ||
m_density = serializedObject.FindProperty("m_density"); | ||
} | ||
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protected override void DrawInspectorGUI() | ||
{ | ||
serializedObject.Update(); | ||
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EditorGUILayout.PropertyField(m_scene, m_sceneLabelContent); | ||
EditorGUILayout.PropertyField(m_fixBase); | ||
EditorGUILayout.PropertyField(m_disableSelfCollision); | ||
EditorGUILayout.PropertyField(m_density); | ||
EditorGUILayout.PropertyField(m_links); | ||
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serializedObject.ApplyModifiedProperties(); | ||
} | ||
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protected SerializedProperty m_fixBase; | ||
protected SerializedProperty m_disableSelfCollision; | ||
protected SerializedProperty m_links; | ||
protected SerializedProperty m_density; | ||
} | ||
} |
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using UnityEditor; | ||
using UnityEngine; | ||
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namespace PhysX5ForUnity | ||
{ | ||
[CustomEditor(typeof(PhysxArticulationLink))] | ||
[CanEditMultipleObjects] | ||
public class PhysxArticulationLinkEditor : PhysxArticulationLinkEditorBase | ||
{ | ||
protected override void OnEnable() | ||
{ | ||
base.OnEnable(); | ||
m_parentLink = serializedObject.FindProperty("m_parentLink"); | ||
m_articulationAxis = serializedObject.FindProperty("m_articulationAxis"); | ||
m_isDriveJoint = serializedObject.FindProperty("m_isDriveJoint"); | ||
} | ||
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protected override void DrawInspectorGUI() | ||
{ | ||
serializedObject.Update(); | ||
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EditorGUILayout.PropertyField(m_parentLink); | ||
EditorGUILayout.PropertyField(m_jointOnParent); | ||
EditorGUILayout.PropertyField(m_jointOnSelf); | ||
EditorGUILayout.PropertyField(m_jointType); | ||
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if (m_jointType.enumValueIndex!=0) | ||
{ | ||
EditorGUILayout.PropertyField(m_articulationAxis); | ||
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GUILayout.BeginVertical("HelpBox"); | ||
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EditorGUILayout.LabelField("Joint Limits", EditorStyles.boldLabel); | ||
float jointLimMin = m_jointLimLower.floatValue; | ||
float jointLimMax = m_jointLimUpper.floatValue; | ||
EditorGUILayout.MinMaxSlider(ref jointLimMin, ref jointLimMax, -2 * Mathf.PI, 2 * Mathf.PI); | ||
m_jointLimLower.floatValue = jointLimMin; | ||
m_jointLimUpper.floatValue = jointLimMax; | ||
EditorGUILayout.PropertyField(m_jointLimLower, m_jointLimLowerLabelContent); | ||
EditorGUILayout.PropertyField(m_jointLimUpper, m_jointLimUpperLabelContent); | ||
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GUILayout.EndVertical(); | ||
EditorGUILayout.PropertyField(m_isDriveJoint); | ||
if (m_isDriveJoint.boolValue) | ||
{ | ||
EditorGUILayout.PropertyField(m_driveGainP); | ||
EditorGUILayout.PropertyField(m_driveGainD); | ||
EditorGUILayout.PropertyField(m_driveMaxForce); | ||
} | ||
} | ||
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serializedObject.ApplyModifiedProperties(); | ||
} | ||
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protected SerializedProperty m_parentLink; | ||
protected SerializedProperty m_articulationAxis; | ||
protected SerializedProperty m_isDriveJoint; | ||
} | ||
} |
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using UnityEditor; | ||
using UnityEngine; | ||
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namespace PhysX5ForUnity | ||
{ | ||
public abstract class PhysxArticulationLinkEditorBase : PhysxEditorBase | ||
{ | ||
protected virtual void OnEnable() | ||
{ | ||
m_jointOnParent = serializedObject.FindProperty("m_jointOnParent"); | ||
m_jointOnSelf = serializedObject.FindProperty("m_jointOnSelf"); | ||
m_jointType = serializedObject.FindProperty("m_jointType"); | ||
m_jointLimLower = serializedObject.FindProperty("m_jointLimLower"); | ||
m_jointLimUpper = serializedObject.FindProperty("m_jointLimUpper"); | ||
m_driveGainP = serializedObject.FindProperty("m_driveGainP"); | ||
m_driveGainD = serializedObject.FindProperty("m_driveGainD"); | ||
m_driveMaxForce = serializedObject.FindProperty("m_driveMaxForce"); | ||
} | ||
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protected SerializedProperty m_jointOnParent; | ||
protected SerializedProperty m_jointOnSelf; | ||
protected SerializedProperty m_jointType; | ||
protected SerializedProperty m_jointLimLower; | ||
protected SerializedProperty m_jointLimUpper; | ||
protected SerializedProperty m_driveGainP; | ||
protected SerializedProperty m_driveGainD; | ||
protected SerializedProperty m_driveMaxForce; | ||
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protected GUIContent m_jointLimLowerLabelContent = new GUIContent("Lower Limit"); | ||
protected GUIContent m_jointLimUpperLabelContent = new GUIContent("Upper Limit"); | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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using UnityEditor; | ||
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namespace PhysX5ForUnity | ||
{ | ||
[CustomEditor(typeof(PhysxArticulationRobot))] | ||
[CanEditMultipleObjects] | ||
public class PhysxArticulationRobotEditor : PhysxArticulationKinematicTreeEditor | ||
{ | ||
protected override void OnEnable() | ||
{ | ||
base.OnEnable(); | ||
m_basePose = serializedObject.FindProperty("m_basePose"); | ||
m_eeLinks = serializedObject.FindProperty("m_eeLinks"); | ||
} | ||
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protected override void DrawInspectorGUI() | ||
{ | ||
serializedObject.Update(); | ||
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EditorGUILayout.PropertyField(m_scene, m_sceneLabelContent); | ||
EditorGUILayout.PropertyField(m_fixBase); | ||
EditorGUILayout.PropertyField(m_disableSelfCollision); | ||
EditorGUILayout.PropertyField(m_basePose); | ||
EditorGUILayout.PropertyField(m_density); | ||
EditorGUILayout.PropertyField(m_links); | ||
EditorGUILayout.PropertyField(m_eeLinks); | ||
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serializedObject.ApplyModifiedProperties(); | ||
} | ||
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protected SerializedProperty m_basePose; | ||
protected SerializedProperty m_eeLinks; | ||
} | ||
} |
Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.
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using UnityEditor; | ||
using UnityEngine; | ||
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namespace PhysX5ForUnity | ||
{ | ||
[CustomEditor(typeof(PhysxArticulationRobotLink))] | ||
[CanEditMultipleObjects] | ||
public class PhysxArticulationRobotLinkEditor : PhysxArticulationLinkEditorBase | ||
{ | ||
protected override void DrawInspectorGUI() | ||
{ | ||
serializedObject.Update(); | ||
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EditorGUILayout.PropertyField(m_jointOnParent); | ||
EditorGUILayout.PropertyField(m_jointOnSelf); | ||
EditorGUILayout.PropertyField(m_jointType); | ||
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if (m_jointType.enumValueIndex!=0) | ||
{ | ||
GUILayout.BeginVertical("HelpBox"); | ||
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EditorGUILayout.LabelField("Joint Limits", EditorStyles.boldLabel); | ||
float jointLimMin = m_jointLimLower.floatValue; | ||
float jointLimMax = m_jointLimUpper.floatValue; | ||
EditorGUILayout.MinMaxSlider(ref jointLimMin, ref jointLimMax, -2 * Mathf.PI, 2 * Mathf.PI); | ||
m_jointLimLower.floatValue = jointLimMin; | ||
m_jointLimUpper.floatValue = jointLimMax; | ||
EditorGUILayout.PropertyField(m_jointLimLower, m_jointLimLowerLabelContent); | ||
EditorGUILayout.PropertyField(m_jointLimUpper, m_jointLimUpperLabelContent); | ||
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GUILayout.EndVertical(); | ||
EditorGUILayout.PropertyField(m_driveGainP); | ||
EditorGUILayout.PropertyField(m_driveGainD); | ||
EditorGUILayout.PropertyField(m_driveMaxForce); | ||
} | ||
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serializedObject.ApplyModifiedProperties(); | ||
} | ||
} | ||
} |