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pongGame

2 Player pongGame written as a test of sdl and netcode. Designed to be played on 2 seperate machines on the network. Included SDL .dll files are Windows x64. The module uses spawn to run the server, therefore requires pThreads .dll. IP is hardcoded in 2 locations connection = client.connect("192.168.50.107", 2001) and var server = newReactor("192.168.50.107", 2001)

compile with nim c -d:release --App:gui --threads:on pongGame.nim

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