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# ****************************************************************************************** | ||
# | ||
# raylib [shapes] example - Draw raylib logo using basic shapes | ||
# | ||
# Example originally created with raylib 1.0, last time updated with raylib 1.0 | ||
# | ||
# Example ported to Ruby by Wilson Silva (@wilsonsilva). Works with Raylib 4.5 | ||
# | ||
# Example licensed under an unmodified zlib/libpng license, which is an OSI-certified, | ||
# BSD-like license that allows static linking with closed source software | ||
# | ||
# Copyright (c) 2014-2023 Ramon Santamaria (@raysan5) | ||
# | ||
# ****************************************************************************************** | ||
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require 'bundler/setup' | ||
require 'raylib' | ||
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# Initialization | ||
# -------------------------------------------------------------------------------------- | ||
SCREEN_WIDTH = 800 | ||
SCREEN_HEIGHT = 450 | ||
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Raylib.init_window(SCREEN_WIDTH, SCREEN_HEIGHT, 'raylib [shapes] example - raylib logo using shapes') | ||
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Raylib.set_target_fps(60) # Set our game to run at 60 frames-per-second | ||
# -------------------------------------------------------------------------------------- | ||
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# Main game loop | ||
until Raylib.window_should_close # Detect window close button or ESC key | ||
# Draw | ||
# ---------------------------------------------------------------------------------- | ||
Raylib.begin_drawing | ||
Raylib.clear_background(Raylib::RAYWHITE) | ||
Raylib.draw_rectangle(SCREEN_WIDTH / 2 - 128, SCREEN_HEIGHT / 2 - 128, 256, 256, Raylib::BLACK) | ||
Raylib.draw_rectangle(SCREEN_WIDTH / 2 - 112, SCREEN_HEIGHT / 2 - 112, 224, 224, Raylib::RAYWHITE) | ||
Raylib.draw_text('raylib', SCREEN_WIDTH / 2 - 44, SCREEN_HEIGHT / 2 + 48, 50, Raylib::BLACK) | ||
Raylib.draw_text('this is NOT a texture!', 350, 370, 10, Raylib::GRAY) | ||
Raylib.end_drawing | ||
# ---------------------------------------------------------------------------------- | ||
end | ||
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# De-Initialization | ||
# -------------------------------------------------------------------------------------- | ||
Raylib.close_window # Close window and OpenGL context | ||
# -------------------------------------------------------------------------------------- |