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fix(wayland)!: bump smithay to 0.17; merge conflicts #4905

Commits on Jan 4, 2024

  1. Nuke Wayland

    tzx committed Jan 4, 2024
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  5. No termination

    tzx committed Jan 4, 2024
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  6. Implement the epoll stuff

    tzx committed Jan 4, 2024
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  8. WaylandWindowInner

    tzx committed Jan 4, 2024
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Commits on Jan 5, 2024

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  3. Attempt on Implementing EGL for windows

    - wgpu gives segfault so move to EGL
    - implement terminating message loop to match prev implementation
    - still gives error but no segfault or panic right now
    tzx committed Jan 5, 2024
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Commits on Jan 6, 2024

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Commits on Jan 7, 2024

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  4. A window renders now

    tzx committed Jan 7, 2024
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  5. Need to look into window frames

    tzx committed Jan 7, 2024
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Commits on Jan 8, 2024

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  2. Fix delegate dispatch for SurfaceUserData

    Without this change, the event dispatch would go on forever and cause a
    stack overflow
    tzx committed Jan 8, 2024
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  3. Implement getting screens

    tzx committed Jan 8, 2024
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  6. Store OutputState, CompositorState, XdgShell in WaylandState instead …

    …of binding them during new_window
    tzx committed Jan 8, 2024
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Commits on Jan 9, 2024

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Commits on Jan 10, 2024

  1. Refactor windows to WaylandState

    tzx committed Jan 10, 2024
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  2. Implement pressing a key

    tzx committed Jan 10, 2024
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  4. Implement adding keymap

    tzx committed Jan 10, 2024
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  5. Ignore cursor handling for now

    tzx committed Jan 10, 2024
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Commits on Jan 11, 2024

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Commits on Jan 12, 2024

  1. Nuke pointer

    tzx committed Jan 12, 2024
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Commits on Jan 19, 2024

  1. Starting pointer implementation

    tzx committed Jan 19, 2024
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Commits on Jan 20, 2024

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  3. Theme the pointer

    tzx committed Jan 20, 2024
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Commits on Jan 22, 2024

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  2. Implement paste

    tzx committed Jan 22, 2024
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  3. Implement dispatch_dropped_files

    tzx committed Jan 22, 2024
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Commits on Jan 23, 2024

  1. Start IME support

    tzx committed Jan 23, 2024
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  2. Implement inputhandler

    tzx committed Jan 23, 2024
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  3. Implement shutdown for ime

    tzx committed Jan 23, 2024
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Commits on Jan 24, 2024

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Commits on Jan 25, 2024

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Commits on Jan 26, 2024

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Commits on Jan 27, 2024

  1. Initial window frame

    tzx committed Jan 27, 2024
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  2. Implement working frame actions

    tzx committed Jan 27, 2024
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  3. Resize window frame correctly

    tzx committed Jan 27, 2024
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  4. Don't hardcode egl sizes

    tzx committed Jan 27, 2024
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Commits on Jan 29, 2024

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