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Tags: wehkamp/blaze-simtainer-game

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1.0

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Development (#12)

* SIM-67 (#11)

- Added material with default color for the game
- Added more comments to the AssetsPropertiesApplier
- Added skybox for tank view
- Updated version number to 1.0

0.5b1

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Version 0.5b1 (#10)

* SIM-65 (#8)
- Added button to open URL of a neighbourhood

* SIM-66 (#9)

- Added first person camera for plane and tank
- Added UI icons for tank and plane for bottom bar
- Added camera manager for managing active camera
- Added TopText component to seperate code
- Added events when target changed of plane or tank
- Changed all sprites for a nicer background
- Fixed propellor moving for airplane
- Fixed bug with spawn point for plane
- Fixed tank rotating back
- First person HUD text
- Fixed a bug in destroying grid tiles
- Fixed opening a webpage in Unity Editor
- Fixed clicking somewhere when camera is changed
- Fixed opening new tab for WebGL version when opening neighbourhood URL
- Updated Camera Controller for better zooming
- Updated version number of inno setup file
- Updated README
- Updated gif
- Reset highlighting and infopanel when camera is changed
- Splitted functions in AssetsPropertiesApplier
- Tank or plane sprite color now changes when selected

0.4b1

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Version 0.4b1 (#7)

* SIM-51 (#5)

* - Added new icons
- Added legend for buildings
- Added arrow keys for camera control
- Updated config files
- Updated README
- Fixed Bomb being invisible
- Removed horizontal scrollbar from traffic popup
- Added + / - for zooming

* SIM-52 (#6)

* - Added colors for selected layer
- Done some optimization
- Made bomb smaller
- Removed + and - for zooming. Only use keypad + and -  or scroll for zooming
- Fixed a bug in the plane navigator for selecting a bomb target
- Fixed grid manager
- Increased default tiles per street to 60
- Updated Inno Setup version to 0.4b1

0.3b2

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Development (#4)

* SIM-22 (#1)

- Added search component to main UI
- Moved free assets to a better place
- Made paid and free assetbundle independent

* SIM-36 (#3)

- Added ability to spawn larger buildings (in width) to support more kinds of prefabs
- Added alert overlay with text when there is something wrong
- Done some code clean-up
- Fixed a bug in the plane navigator
- Optimized traffic panel counters
- Added more comments
- Updated README
- Added more comments
- Added new buildings
- Updated version of game
- Updated gif

0.3b1

First commit