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v1.0.0-beta.8

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@AlbertoElias AlbertoElias released this 29 Nov 17:33
· 6 commits to master since this release

Adds networked objects:

  • Moves from multiVP to multiUser and separates it to its own folder
  • It now supports networked objects and avatars are a special case
  • Avatar hands are now synced
  • It supports position, rotation, scale, and custom values using animatedValues
  • It supports syncing objects that are a child of another synced objects. This is how avatar hands are handled
  • It provides the takeOwnership(objectId) function so that a peer can take ownership of an object. So for example, if you catch an object thrown by a peer, you would then take ownership of it