- Implement a game server that can support client from different version when updating it.
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Basic usage:
- The client send an answer to the server
- The server check if the answer is correct
- The server send back an answer to the client
- The client see if he was right or wrong
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Parallele functionality
- An editor can add new features to the server
- The server get the new features and add it to the game
- The old client still can play with the new server
- After playing the old client will take the update into account and play with the new server
- The new client only play with the new version of the server
- npm install
- Before launching any client do not forget to launch the server
- After the server has been launch, launch a client to play
- To add feature to the game just launch the editor