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Update Player.h
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LearnDefaultSkills()
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FlagFlayer authored Jul 21, 2023
1 parent 3167d09 commit b7aff54
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1 change: 1 addition & 0 deletions src/game/Objects/Player.h
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Expand Up @@ -1764,6 +1764,7 @@ class Player final: public Unit
void UpdateSkillsForLevel(bool maximize = false);
void UpdateSkillTrainedSpells(uint16 id, uint16 currVal); // learns/unlearns spells dependent on a skill
void UpdateSpellTrainedSkills(uint32 spellId, bool apply); // learns/unlearns skills dependent on a spell
void LearnDefaultSkills();

void UpdateSkillsToMaxSkillsForLevel(); // for .levelup

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