ε-serde is a Rust framework for ε-copy serialization and deserialization.
Large immutable data structures need time to be deserialized using the serde approach. A possible solution for this problem is given by frameworks such as Abomonation, rkiv, and zerovec, which provide zero-copy deserialization: the stream of bytes serializing the data structure can be used directly as a Rust structure. In particular, this approach makes it possible to map into memory an on-disk data structure, making it available instantly. It also makes it possible to load the data structure in a memory region with particular attributes, such as transparent huge pages on Linux. Even when using standard memory load and deserialization happen much faster as the entire structure can be loaded with a single read operation.
ε-serde has the same goals as the zero-copy frameworks above but provides different tradeoffs.
Since in these data structures typically most of the data is given by large chunks of memory in the form of slices or vectors, at deserialization time one can build quickly a proper Rust structure whose referenced memory, however, is not copied. We call this approach ε-copy deserialization, as typically a minuscule fraction of the serialized data is copied to build the structure. The result is similar to that of the frameworks above, but the performance of the deserialized structure will be identical to that of a standard, in-memory Rust structure, as references are resolved at deserialization time.
We provide procedural macros implementing serialization and deserialization
methods, basic (de)serialization for primitive types, vectors, etc., convenience
memory-mapping methods based on mmap_rs, and a MemCase
structure that
couples a deserialized structure with its backend (e.g., a slice of memory or a
memory-mapped region).
Tommaso Fontana, while working at INRIA under the supervision of Stefano
Zacchiroli, came up with the basic idea for ε-serde, that is, replacing
structures with equivalent references. The code was developed jointly with
Sebastiano Vigna, who came up with the MemCase
and the
ZeroCopy
/DeepCopy
logic.
These are the main limitations you should be aware of before choosing to use ε-serde:
-
Your types cannot contain references. For example, you cannot use ε-serde on a tree.
-
While we provide procedural macros that implement serialization and deserialization, they require that your type is written and used in a specific way; in particular, the fields you want to ε-copy must be type parameters implementing
DeserializeInner
, to which a deserialized type is associated. For example, we provide implementations forVec<T>
/Box<[T]>
, whereT
is zero-copy, orString
/Box<str>
, which have associated deserialized type&[T]
or&str
, respectively. Vectors and boxed slices of types that are not zero-copy will be deserialized recursively in memory instead. -
After deserialization of a type
T
, you will obtain an associated deserialized typeDeserType<'_,T>
, which will usually reference the underlying serialized support (e.g., a memory-mapped region); hence the need for a lifetime. If you need to store the deserialized structure in a field of a new structure you will need to couple permanently the deserialized structure with its serialized support, which is obtained by putting it in aMemCase
using the convenience methodsDeserialize::load_mem
,Deserialize::load_mmap
, andDeserialize::mmap
. AMemCase
will deref to its contained type, so it can be used transparently as long as fields and methods are concerned, but if your original type isT
the field of the new structure will have to be of typeMemCase<DeserType<'static, T>>
, notT
.
-
Almost instant deserialization with minimal allocation provided that you designed your type following the ε-serde guidelines or that you use standard types.
-
The structure you get by deserialization is the same structure you serialized, except that type parameters will be replaced by their associated deserialization type (e.g., vectors will become references to slices). This is not the case with rkiv, which requires you to reimplement all methods on the deserialized type.
-
The structure you get by deserialization has exactly the same performance as the structure you serialized. This is not the case with zerovec or rkiv.
-
You can deserialize from read-only supports, as all dynamic information generated at deserialization time is stored in newly allocated memory. This is not the case with Abomonation.
Let us start with the simplest case: data that can be zero-copy deserialized. In this case, we serialize an array of a thousand zeros, and get back a reference to such an array:
# fn main() -> Result<(), Box<dyn std::error::Error>> {
use epserde::prelude::*;
let s = [0_usize; 1000];
// Serialize it
let mut file = std::env::temp_dir();
file.push("serialized0");
s.serialize(&mut std::fs::File::create(&file)?)?;
// Load the serialized form in a buffer
let b = std::fs::read(&file)?;
// The type of t will be inferred--it is shown here only for clarity
let t: &[usize; 1000] =
<[usize; 1000]>::deserialize_eps(b.as_ref())?;
assert_eq!(s, *t);
// You can derive the deserialization type, with a lifetime depending on b
let t: DeserType<'_, [usize; 1000]> =
<[usize; 1000]>::deserialize_eps(b.as_ref())?;
assert_eq!(s, *t);
// This is a traditional deserialization instead
let t: [usize; 1000] =
<[usize; 1000]>::deserialize_full(
&mut std::fs::File::open(&file)?
)?;
assert_eq!(s, t);
// In this case we map the data structure into memory
let u: MemCase<&[usize; 1000]> =
<[usize; 1000]>::mmap(&file, Flags::empty())?;
assert_eq!(s, **u);
// When using a MemCase, the lifetime of the derived deserialization type is 'static
let u: MemCase<DeserType<'static, [usize; 1000]>> =
<[usize; 1000]>::mmap(&file, Flags::empty())?;
assert_eq!(s, **u);
# Ok(())
# }
Note how we serialize an array, but we deserialize a reference. The reference
points inside b
, so there is no copy performed. The call to
deserialize_full
creates a new array instead. The third call maps the data
structure into memory and returns a MemCase
that can be used transparently
as a reference to the array; moreover, the MemCase
can be passed to other
functions or stored in a structure field, as it contains both the structure and
the memory-mapped region that supports it.
The type alias DeserType
can be used to derive the deserialized type
associated with a type. It contains a lifetime, which is the lifetime of the
memory region containing the serialized data. When deserializing into a
MemCase
, however, the lifetime is 'static
, as MemCase
is an owned
type.
Zero-copy deserialization is not that interesting because it can be applied only
to data whose memory layout and size are fixed and known at compile time. This
time, let us serialize a Vec
containing a thousand zeros: ε-serde will
deserialize its associated deserialization type, which is a reference to a
slice.
# fn main() -> Result<(), Box<dyn std::error::Error>> {
use epserde::prelude::*;
let s = vec![0; 1000];
// Serialize it
let mut file = std::env::temp_dir();
file.push("serialized1");
s.serialize(&mut std::fs::File::create(&file)?)?;
// Load the serialized form in a buffer
let b = std::fs::read(&file)?;
// The type of t will be inferred--it is shown here only for clarity
let t: DeserType<'_, Vec<usize>> =
<Vec<usize>>::deserialize_eps(b.as_ref())?;
assert_eq!(s, *t);
// This is a traditional deserialization instead
let t: Vec<usize> =
<Vec<usize>>::load_full(&file)?;
assert_eq!(s, t);
// In this case we map the data structure into memory
let u: MemCase<DeserType<'static, Vec<usize>>> =
<Vec<usize>>::mmap(&file, Flags::empty())?;
assert_eq!(s, **u);
# Ok(())
# }
Note how we serialize a vector, but we deserialize a reference to a slice; the
same would happen when serializing a boxed slice. The reference points inside
b
, so there is very little copy performed (in fact, just a field containing
the length of the slice). All this is because usize
is a zero-copy type. Note
also that we use the convenience method Deserialize::load_full
.
If your code must work both with the original and the deserialized version,
however, it must be written for a trait that is implemented by both types, such
as AsRef<[usize]>
.
You can define your types to be zero-copy, in which case they will work like
usize
in the previous examples. This requires the structure to be made of
zero-copy fields, and to be annotated with #[zero_copy]
and #[repr(C)]
(which means that you will lose the possibility that the compiler reorders the
fields to optimize memory usage):
# fn main() -> Result<(), Box<dyn std::error::Error>> {
use epserde::prelude::*;
use epserde_derive::*;
#[derive(Epserde, Debug, PartialEq, Copy, Clone)]
#[repr(C)]
#[zero_copy]
struct Data {
foo: usize,
bar: usize,
}
let s = vec![Data { foo: 0, bar: 0 }; 1000];
// Serialize it
let mut file = std::env::temp_dir();
file.push("serialized2");
s.serialize(&mut std::fs::File::create(&file)?)?;
// Load the serialized form in a buffer
let b = std::fs::read(&file)?;
// The type of t will be inferred--it is shown here only for clarity
let t: DeserType<'_, Vec<Data>> =
<Vec<Data>>::deserialize_eps(b.as_ref())?;
assert_eq!(s, *t);
// This is a traditional deserialization instead
let t: Vec<Data> =
<Vec<Data>>::load_full(&file)?;
assert_eq!(s, t);
// In this case we map the data structure into memory
let u: MemCase<DeserType<'static, Vec<Data>>> =
<Vec<Data>>::mmap(&file, Flags::empty())?;
assert_eq!(s, **u);
# Ok(())
# }
If a structure is not zero-copy, vectors of structures will be always deserialized into vectors.
More flexibility can be obtained by defining structures with fields whose types are defined by parameters. In this case, ε-serde will deserialize the structure replacing its type parameters with the associated deserialized type.
Let us design a structure that will contain an integer, which will be copied, and a vector of integers that we want to ε-copy:
# fn main() -> Result<(), Box<dyn std::error::Error>> {
use epserde::prelude::*;
use epserde_derive::*;
#[derive(Epserde, Debug, PartialEq)]
struct MyStruct<A> {
id: isize,
data: A,
}
// Create a structure where A is a Vec<isize>
let s: MyStruct<Vec<isize>> = MyStruct { id: 0, data: vec![0, 1, 2, 3] };
// Serialize it
let mut file = std::env::temp_dir();
file.push("serialized3");
s.store(&file);
// Load the serialized form in a buffer
let b = std::fs::read(&file)?;
// The type of t will be inferred--it is shown here only for clarity
let t: DeserType<'_, MyStruct<Vec<isize>>> =
<MyStruct<Vec<isize>>>::deserialize_eps(b.as_ref())?;
assert_eq!(s.id, t.id);
assert_eq!(s.data, Vec::from(t.data));
// This is a traditional deserialization instead
let t: MyStruct<Vec<isize>> =
<MyStruct::<Vec<isize>>>::load_full(&file)?;
assert_eq!(s, t);
// In this case we map the data structure into memory
let u: MemCase<DeserType<'static, MyStruct<Vec<isize>>>> =
<MyStruct::<Vec<isize>>>::mmap(&file, Flags::empty())?;
assert_eq!(s.id, u.id);
assert_eq!(s.data, u.data.as_ref());
# Ok(())
# }
Note how the field originally containing a Vec<isize>
now contains a
&[isize]
(this replacement is generated automatically). The reference points
inside b
, so there is no need to copy the field. Nonetheless, deserialization
creates a new structure MyStruct
, ε-copying the original data. The second call
creates a full copy instead. We can write methods for our structure that will
work for the ε-copied version: we just have to take care that they are defined
in a way that will work both on the original type parameter and on its
associated deserialized type; we can also use type
to reduce the clutter:
# fn main() -> Result<(), Box<dyn std::error::Error>> {
use epserde::prelude::*;
use epserde_derive::*;
#[derive(Epserde, Debug, PartialEq)]
struct MyStructParam<A> {
id: isize,
data: A,
}
/// This method can be called on both the original and the ε-copied structure
impl<A: AsRef<[isize]>> MyStructParam<A> {
fn sum(&self) -> isize {
self.data.as_ref().iter().sum()
}
}
type MyStruct = MyStructParam<Vec<isize>>;
// Create a structure where A is a Vec<isize>
let s = MyStruct { id: 0, data: vec![0, 1, 2, 3] };
// Serialize it
let mut file = std::env::temp_dir();
file.push("serialized4");
s.store(&file);
// Load the serialized form in a buffer
let b = std::fs::read(&file)?;
let t = MyStruct::deserialize_eps(b.as_ref())?;
// We can call the method on both structures
assert_eq!(s.sum(), t.sum());
let t = <MyStruct>::mmap(&file, Flags::empty())?;
// t works transparently as a MyStructParam<&[isize]>
assert_eq!(s.id, t.id);
assert_eq!(s.data, t.data.as_ref());
assert_eq!(s.sum(), t.sum());
# Ok(())
# }
Internal parameters, that is, parameters used by the types of your fields but
that do not represent the type of your fields are left untouched. However, to be
serializable they must be classified as deep-copy or zero-copy, and in the first
case they must have a 'static
lifetime. The only exception to this rule is
for types inside a PhantomData
, which do not even need to be serializable.
For example,
# fn main() -> Result<(), Box<dyn std::error::Error>> {
use epserde::prelude::*;
use epserde_derive::*;
#[derive(Epserde, Debug, PartialEq)]
struct MyStruct<A: DeepCopy + 'static>(Vec<A>);
// Create a structure where A is a Vec<isize>
let s: MyStruct<Vec<isize>> = MyStruct(vec![vec![0, 1, 2, 3]]);
// Serialize it
let mut file = std::env::temp_dir();
file.push("serialized4");
s.store(&file);
// Load the serialized form in a buffer
let b = std::fs::read(&file)?;
// The type of t is unchanged
let t: MyStruct<Vec<isize>> =
<MyStruct<Vec<isize>>>::deserialize_eps(b.as_ref())?;
# Ok(())
# }
Note how the field originally of type Vec<Vec<isize>>
remains of the same
type.
For zero-copy structures, things are slightly different because types are not
substituted, even if they represent the type of your fields. So all parameters
must be zero-copy. This must hold even for types inside a PhantomData
.
For example,
# fn main() -> Result<(), Box<dyn std::error::Error>> {
use epserde::prelude::*;
use epserde_derive::*;
#[derive(Epserde, Debug, PartialEq, Clone, Copy)]
#[repr(C)]
#[zero_copy]
struct MyStruct<A: ZeroCopy> {
data: A,
}
// Create a structure where A is a Vec<isize>
let s: MyStruct<i32> = MyStruct { data: 0 };
// Serialize it
let mut file = std::env::temp_dir();
file.push("serialized5");
s.store(&file);
// Load the serialized form in a buffer
let b = std::fs::read(&file)?;
// The type of t is unchanged
let t: &MyStruct<i32> =
<MyStruct<i32>>::deserialize_eps(b.as_ref())?;
# Ok(())
# }
Note how the field originally of type i32
remains of the same type.
Enums are supported, but there are two caveats: first, if you want them to be
zero-copy, they must be repr(C)
, and thus you will lose the possibility that
the compiler optimize their memory representation; second, if you have type
parameters that are not used by all variants you must be careful to specify
always the same type parameter when serializing and deserializing. This is
obvious for non-enum types, but with enum types with default type parameters it
can become tricky. For example,
# fn main() -> Result<(), Box<dyn std::error::Error>> {
use epserde::prelude::*;
use epserde_derive::*;
#[derive(Epserde, Debug, PartialEq, Clone, Copy)]
enum Enum<T=Vec<usize>> {
A,
B(T),
}
// This enum has T=Vec<i32> by type inference
let e = Enum::B(vec![0, 1, 2, 3]);
// Serialize it
let mut file = std::env::temp_dir();
file.push("serialized6");
e.store(&file);
// Deserializing using just Enum will fail, as the type parameter
// by default is Vec<usize>
assert!(<Enum>::load_full(&file).is_err());
# Ok(())
# }
The sux-rs
crate provides several data structures that use ε-serde.
Every type serializable with ε-serde has two features that are in principle orthogonal, but that in practice often condition one another:
- the type has an associated deserialization type, which is the type you obtain upon deserialization;
- the type can be either
ZeroCopy
orDeepCopy
; it can also be neither.
There is no constraint on the associated deserialization type: it can be
literally anything. In general, however, one tries to have a deserialization
type that is somewhat compatible with the original type, in the sense that they
both satisfy a trait for which implementations can be written: for example,
ε-serde deserializes vectors as references to slices, so implementations can be
written for references to slices and will work both on the original and the
deserialized type. And, in general, ZeroCopy
types deserialize into
themselves.
Being ZeroCopy
or DeepCopy
decides instead how the type will be treated
when serializing and deserializing sequences, such as arrays, slices, boxed
slices, and vectors. Sequences of zero-copy types are deserialized using a
reference, whereas sequences of deep-copy types are recursively deserialized in
allocated memory (to sequences of the associated deserialization types). It is
important to remark that you cannot serialize a sequence whose elements are of
a type that is neither ZeroCopy
nor DeepCopy
(see the CopyType
documentation for a deeper explanation).
Logically, zero-copy types should be deserialized to references, and this indeed happens in most cases, and certainly in the derived code: however, primitive types are always fully deserialized. There are two reasons behind this non-orthogonal choice:
- primitive types occupy so little space that deserializing them as a reference is not efficient;
- if a type parameter
T
is a primitive type, writing generic code forAsRef<T>
is really not nice; - deserializing primitive types to a reference would require further padding to align them.
Since this is true only of primitive types, when deserializing a 1-tuple containing a primitive type one obtains a reference (and indeed this workaround can be used if you really need to deserialize a primitive type as a reference). The same happens if you deserialize a zero-copy struct containing a single field of primitive type.
Deep-copy types instead are serialized and deserialized recursively, field by
field. The basic idea in ε-serde is that if a field has a type that is a
parameter, during ε-copy deserialization the type will be replaced with its
deserialization type. Since the deserialization type is defined recursively,
replacement can happen at any depth level. For example, a field of type A = Vec<Vec<Vec<usize>>>
will be deserialized as a A = Vec<Vec<&[usize]>>
.
This approach makes it possible to write ε-serde-aware structures that hide from
the user the substitution. A good example is the BitFieldVec
structure from
sux-rs
, which exposes an array of fields of fixed bit width using (usually)
a Vec<usize>
as a backend; except for extension methods, all methods of
BitFieldVec
come from the trait BitFieldSlice
. If you have your own struct
and one of the fields is of type A
, when serializing your struct with A
equal to BitFieldVec<Vec<usize>>
, upon ε-copy deserialization you will get a
version of your struct with BitFieldVec<&[usize]>
. All this will happen under
the hood because BitFieldVec
is ε-serde-aware, and in fact you will not even
notice the difference if you access both versions using the trait
BitFieldSlice
.
All ε-serde structures implement the MemDbg
and MemSize
traits.
We strongly suggest using the procedural macro Epserde
to make your own
types serializable and deserializable. Just invoking the macro on your structure
will make it fully functional with ε-serde. The attribute #[zero_copy]
can be
used to make a structure zero-copy, albeit it must satisfy a few
prerequisites.
You can also implement manually the traits CopyType
, MaxSizeOf
,
TypeHash
, ReprHash
, SerializeInner
, and DeserializeInner
, but
the process is error-prone, and you must be fully aware of ε-serde's
conventions. The procedural macro TypeInfo
can be used to generate
automatically at least MaxSizeOf
, TypeHash
, and ReprHash
automatically.
This software has been partially supported by project SERICS (PE00000014) under the NRRP MUR program funded by the EU - NGEU, and by project ANR COREGRAPHIE, grant ANR-20-CE23-0002 of the French Agence Nationale de la Recherche. Views and opinions expressed are however those of the authors only and do not necessarily reflect those of the European Union or the Italian MUR. Neither the European Union nor the Italian MUR can be held responsible for them.