My first game engine with basic Vulkan backend rendering, some simple shaders (multiple lights) and ECS implementation (EnTT)
WASD for standard moving, QE for height regulation, arrows for camera rotation (mouse)
Libraries I use:
Guides I read/watch for this demo
- Vulkan Game Engine Tutorials - Based on, 80% from here
- Vulkan Tutorial - Original text version of previous tutorial
Also usable docs
CMake project based on my template