Releases: veger/TLBE
Releases · veger/TLBE
v1.5.1
What's Changed
Fixed small grammar mistakes in locale.cfg by @Adix-null (#57 )
Fix migration error when loading existing saves with TBLE being newly installed (#58 )
New Contributors
v1.5.0
Add toggle/shortcut to take a screenshot (on paused active camera). (#38 )
Add option to include GUI in screenshots (#35 )
Visualize capture regions on the map with markers. (Thanks @drdozer ) (#39 )
Add GUI setting to speedup transitions. (#44 )
Show camera status (using Stats GUI mod). (#41 )
Add City Block tracker. (Thanks @drdozer ) (#45 )
Use 10 digits for screenshot numbers.
Use 'transition' when mentioning camera movement (instead of zoom).
Fix camera transition issue, caused when camera is paused during transition (active transitions will be BROKEN). (#43 )
Recalculate base size for selected surface.
v1.4.5
Added an always daylight toggle to cameras. (Thanks @drdozer ) (#31 )
Optionally keep player tracker enabled when building (#36 )
v1.4.4
Each camera must have its own sequential numbering when enabled (#32 )
Support sub-directories (#33 )
v1.4.3
Fix smooth zooming when user changed active tracker.
v1.4.2
Improve max-zoom message and add tooltips for camera settings.
Fix (default) shortcut key sequence.
Make sure the zoom level is adjusted when resolution changes to keep the same area in the screenshots (#25 ).
Fix crash when camera information is (partially) missing.
v1.4.1
Do not take vehicles into account for base size calculation. (#22 ) (Thanks @fortysixandtwo )
v1.4.0
Support surfaces (#3 )
Add toggle/shortcut to pause all cameras.(#19 )
v1.3.1
Fix crash due to script changing the settings (reported on mod portal )
v1.3.0
Updated to Factorio 1.1 (#17 )
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