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Releases: veger/TLBE

v1.5.1

13 Nov 11:48
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What's Changed

  • Fixed small grammar mistakes in locale.cfg by @Adix-null (#57)
  • Fix migration error when loading existing saves with TBLE being newly installed (#58)

New Contributors

v1.5.0

01 Aug 08:56
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  • Add toggle/shortcut to take a screenshot (on paused active camera). (#38)
  • Add option to include GUI in screenshots (#35)
  • Visualize capture regions on the map with markers. (Thanks @drdozer) (#39)
  • Add GUI setting to speedup transitions. (#44)
  • Show camera status (using Stats GUI mod). (#41)
  • Add City Block tracker. (Thanks @drdozer) (#45)
  • Use 10 digits for screenshot numbers.
  • Use 'transition' when mentioning camera movement (instead of zoom).
  • Fix camera transition issue, caused when camera is paused during transition (active transitions will be BROKEN). (#43)
  • Recalculate base size for selected surface.

v1.4.5

25 Aug 18:11
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  • Added an always daylight toggle to cameras. (Thanks @drdozer ) (#31)
  • Optionally keep player tracker enabled when building (#36)

v1.4.4

02 Jul 22:36
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  • Each camera must have its own sequential numbering when enabled (#32)
  • Support sub-directories (#33)

v1.4.3

10 Dec 23:38
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  • Fix smooth zooming when user changed active tracker.

v1.4.2

27 Jul 19:27
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  • Improve max-zoom message and add tooltips for camera settings.
  • Fix (default) shortcut key sequence.
  • Make sure the zoom level is adjusted when resolution changes to keep the same area in the screenshots (#25).
  • Fix crash when camera information is (partially) missing.

v1.4.1

21 Mar 22:15
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  • Do not take vehicles into account for base size calculation. (#22) (Thanks @fortysixandtwo)

v1.4.0

08 Feb 21:01
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  • Support surfaces (#3)
  • Add toggle/shortcut to pause all cameras.(#19)

v1.3.1

31 Jan 19:14
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  • Fix crash due to script changing the settings (reported on mod portal)

v1.3.0

05 Jan 20:29
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  • Updated to Factorio 1.1 (#17)