Visualising audio with 3D Terrain 🎵 with Maximilian in openFrameworks.
- Xcode v9.1
- openFrameworks v0.9.8
- Maximilian
- Download and install Xcode and openFrameworks.
- Clone Maximilian.
- Copy 'ofxMaxim' folder in Maximilian/openFrameworks/ to your openFrameworks/addons/ folder.
- Open and compile
AVP2-AudioTerrain.xcodeproj
in Xcode. - Once compiled, click + hold + move mouse to change the camera angle.
Note: Please compile at least twice for better results.
Audio-Visual Coursework
Project 2: 3D Audio Terrain
8 January 2018
Goldsmiths, University of London