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v0.71.613

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@turanszkij turanszkij released this 02 Nov 15:18
· 17 commits to master since this release

Changelog since last release:

  • ray traced shadow casting can be disabled per particle system
  • fix for rain, it will no longer appear under the ocean
  • added input helpers to check gamepad analog sticks, triggers and mouse with the same function as button presses
  • added cursor image loading to customize mouse pointer
  • fix for the scene intersection checks: when double sided property is specified through the material (opposed to the mesh), it will be handled
  • various other fixes and improvements