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update mpv win packages #620

update mpv win packages

update mpv win packages #620

Workflow file for this run

name: build
on:
push:
branches: ["*"]
pull_request:
workflow_call:
workflow_dispatch:
jobs:
linux:
runs-on: ubuntu-22.04
name: Ubuntu
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Install dependencies
run: |
sudo add-apt-repository universe
sudo apt-get update
sudo apt-get install -y build-essential cmake ninja-build git pkg-config \
libfuse2 libgtk-3-dev libglfw3-dev libfreetype6-dev libmpv-dev
- name: Build ImPlay
env:
DEPLOY_GTK_VERSION: 3
run: |
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE -DCMAKE_INSTALL_PREFIX:PATH=/usr -DCREATE_PACKAGE=ON -G Ninja ..
cmake --build . --target package
cmake --install . --prefix AppDir/usr
curl -LO https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
curl -LO https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh
chmod +x linuxdeploy-x86_64.AppImage linuxdeploy-plugin-gtk.sh
./linuxdeploy-x86_64.AppImage --appdir $(pwd)/AppDir --plugin gtk --output appimage
mv ImPlay*.AppImage $(echo ImPlay-*.deb | sed 's/deb/AppImage/')
- uses: actions/upload-artifact@v3
with:
name: ImPlay-linux
path: |
build/ImPlay-*.AppImage
build/ImPlay-*.deb
macos:
runs-on: macos-12
name: macOS
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Install dependencies
env:
HOMEBREW_NO_AUTO_UPDATE: 1
HOMEBREW_NO_INSTALL_CLEANUP: 1
run: |
brew install cmake ninja git mpv freetype2 pkg-config
- name: Build ImPlay
env:
PKG_CONFIG_PATH: /usr/local/opt/libarchive/lib/pkgconfig
run: |
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE -DUSE_PATCHED_GLFW=ON -DCREATE_PACKAGE=ON -G Ninja ..
cmake --build . --target package
- uses: actions/upload-artifact@v3
with:
name: ImPlay-macOS
path: build/ImPlay-*.dmg
win:
runs-on: windows-2019
name: Windows
steps:
- name: Prepare git
run: |
git config --global core.autocrlf false
git config --global core.eol lf
- uses: actions/checkout@v3
with:
fetch-depth: 0
- uses: msys2/setup-msys2@v2
with:
msystem: mingw64
install: >-
base-devel
git
p7zip
mingw-w64-x86_64-gcc
mingw-w64-x86_64-cmake
mingw-w64-x86_64-ninja
mingw-w64-x86_64-freetype
update: true
- name: Build ImPlay
shell: msys2 {0}
run: |
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=RELEASE -DUSE_PATCHED_GLFW=ON -DUSE_OPENGL_ES3=ON -DCREATE_PACKAGE=ON -G Ninja ..
cmake --build . --target package
- uses: actions/upload-artifact@v3
with:
name: ImPlay-win64
path: |
build/ImPlay-*.msi
build/ImPlay-*.zip
publish:
needs: [linux, macos, win]
runs-on: ubuntu-latest
if: ${{ github.ref == 'refs/heads/main' }}
steps:
- uses: actions/checkout@v3
- uses: actions/download-artifact@v3
- run: |
for f in ImPlay-*/*; do
mv "$f" "${f/ImPlay-*-/ImPlay-dev-}"
done
- uses: rickstaa/action-create-tag@v1
with:
tag: continuous
force_push_tag: true
- uses: ncipollo/release-action@v1
with:
commit: ${{ github.sha }}
tag: continuous
artifacts: "ImPlay-dev-*"
allowUpdates: true
prerelease: true
name: Continuous build
body: |
> WARNING: This is the DEV version, may contains bugs or unfinished features, [Stable version](https://github.com/tsl0922/ImPlay/releases/latest).
# Install
## Windows
- MSI
- Download the msi executable
- Run the MSI installer
- Run ImPlay from Start Menu
- Zip
- Download the windows zip
- Extract the zip
- Run `ImPlay.exe`
## macOS
- Download the dmg file
- Double click the dmg to show it's contents
- Drag ImPlay to `Applications` folder
- Run ImPlay from Launchpad
## Linux
- Debian Package
- Download the deb file
- Install: `sudo apt install ./ImPlay-*.deb`
- Run `ImPlay`
- AppImage
- Download the AppImage file
- Run `chmod u+x ImPlay-*.AppImage && ./ImPlay-*.AppImage`