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(Bav fixed my bugs :D)
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Frustrated-Programmer committed Jan 7, 2025
1 parent da507b4 commit f3f9cf4
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Showing 20 changed files with 40 additions and 40 deletions.
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Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l0z1 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L0Z1] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L0Z1,limit=1,sort=random]
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Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l0z2 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=drowned,tag=L0Z2] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L0Z2,limit=1,sort=random]
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Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l1z1 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L1Z1] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L1Z1,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l1z2 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L1Z2] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L1Z2,limit=1,sort=random]
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Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l1z3 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L1Z3] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L1Z3,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l1z4 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L1Z4] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L1Z4,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l1z5 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L1Z5] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L1Z5,limit=1,sort=random]
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Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l2willie do2.config.ec

# Generate enough mobs.
execute as @e[type=drowned,tag=L2WILLIE] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L2WILLIE,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l2z1 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L2Z1] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L2Z1,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l2z2 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L2Z2] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L2Z2,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l2z3 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L2Z3] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L2Z3,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l2z4 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L2Z4] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L2Z4,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l2z5 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=ravager,tag=L2Z5] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L2Z5,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l3z1 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=warden,tag=L3Z1] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L3Z1,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l3z2 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=warden,tag=L3Z2] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L3Z2,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l3z3 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=warden,tag=L3Z3] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L3Z3,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l4z1 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=warden,tag=L4Z1] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L4Z1,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l4z2 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=warden,tag=L4Z2] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L4Z2,limit=1,sort=random]
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Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ execute if score $dungeon do2.utility.ec.mobNamesCount < $l4z3 do2.config.ec.lev

# Generate enough mobs.
execute as @e[type=warden,tag=L4Z3] run tag @s add already_generated_mob
function do2:entity_controller/generate_mobs/kill_extra_mobs
function do2:entity_controller/generate_mobs/generate_enough_mobs
function do2:entity_controller/generate_entities/kill_extra_mobs
function do2:entity_controller/generate_entities/generate_enough_mobs

# Finish
execute as @e[tag=newly_generated_mob] run tp @s @e[type=marker,tag=L4Z3,limit=1,sort=random]
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4 changes: 2 additions & 2 deletions Brilliance Datapack/data/do2/functions/version.mcfunction
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@@ -1,3 +1,3 @@
# DATAPACK VERSION NUMBER: 0.14.4
# DATAPACK VERSION NUMBER: 0.14.5

tellraw @s ["",{"text":"The §o§n§aBrilliance Datapack§r's version is: [§b0.14.4§r] Check latest version "},{"text":"§o§b§nhere§r","clickEvent":{"action":"open_url","value":"https://github.com/trackedout/Brilliance/blob/main/Brilliance%20Datapack/data/do2/functions/version.mcfunction"}},{"text":"."}]
tellraw @s ["",{"text":"The §o§n§aBrilliance Datapack§r's version is: [§b0.14.5§r] Check latest version "},{"text":"§o§b§nhere§r","clickEvent":{"action":"open_url","value":"https://github.com/trackedout/Brilliance/blob/main/Brilliance%20Datapack/data/do2/functions/version.mcfunction"}},{"text":"."}]

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