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Test 2 - Depraved Speedhack Edition

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@torque torque released this 23 Sep 08:42
· 18 commits to master since this release

Changes

User-Visible

  • Score and stage number are now properly displayed.
  • Sound effects are properly panned in Single Player mode. However, they are also panned in Solitaire and Tutorial, when they probably shouldn't be.
  • The backspace key now deletes characters when setting a high score name.
  • The arrow keys (and some others) can now be set as player controls.
  • The icon has been vectorized and is now higher resolution, but probably not higher quality.
  • The game now updates the screen at roughly 30 fps. While this does make it a fair amount jerkier, it does more or less eliminate the slowdown problems it was exhibiting before.

Backend

  • All legacy Mac M-types have been removed from the codebase.
    • MBoolean has been replaced with C++ builtin bool.
    • MRect has been replaced with SDL standard SDL_Rect.
    • MPoint has been replaced with SDLU_Point, which itself should be identical to the SDL2 type SDL_Point.
  • Trying to build an OS X bundle will throw an error in main.cpp on operating systems that are not OS X (or at least don't have __APPLE__ defined.)