Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.
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Updated
Nov 16, 2024 - Go
Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.
The engine used in the Socket.IO JavaScript client, which manages the low-level transports such as HTTP long-polling, WebSocket and WebTransport.
JavaScript client SDK to communicate with Centrifugo and Centrifuge-based server from browser, NodeJS and React Native. Supports WebSocket, HTTP-streaming over Fetch and Readable Stream API, EventSource, WebTransport.
WebTransport implementation based on quic-go (https://datatracker.ietf.org/doc/draft-ietf-webtrans-http3/)
Comparing WebSocket, WebRTC, and WebTransport under packet loss
Realtime decentralised chat with libp2p showing ubiquitous peer-to-peer connectivity between multiple programming languages (Go, Rust, TypeScript) and runtimes (Web, native binary) using QUIC, WebRTC and WebTransport
Blazingly fast audio and video streaming with HTTP3/QUIC
A unified WebTransport API that you can use for browser/native cross platform apps. Originally to power the networking layer of the games made with the bevy engine - but can be applied elsewhere too.
webtransport full stack dev kit for rustaceans
Edge Infra for realtime web applications, geo-distributed architecture.
WebTransport implementation to fallback to WebSocket if browser does not support it
Elixir bindings for the WTransport WebTransport library
Reliable cross-platform SDK enabling developers to integrate real-time VoIP chat technology into games, apps and websites
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