A guard that represents a central point of control in your application
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Updated
Oct 15, 2016 - JavaScript
A guard that represents a central point of control in your application
Ray-tracing engine for real-time diamond rendering in WebGL
An implementation of underwater effects that show under the water line.
CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
Simulation of water in Unity
Accelerated path tracing in pure Ruby
Ocean simulation with water reflection and refraction.
A python module for mode calculations in cylindrical and planar fibers.
A Python script for preforming refraction correction on Structure from Motion datasets.
Official repository of the Laser STool for Garry's mod
Seismic refraction - New implementation of the Sardine software
Simple Path Tracing Renderer in C++
A system providing a refraction mapped envMap for all registered components. Uses THREE.CubeRefractionMapping.
Freeform optics simulation code
Raytracer made from sctratch with basic compatibility for .obj | School Project
A hobby Blinn-Phong shaded ray-tracer written in C++
Offline Raytracer made from scratch that renders OBJ files and spheres with Lambertian or Blinn-Phong shaders. Includes: reflection, refraction, lights, shadows and object transformations.
Celestial navigation toolkit. Can be used in a mobile phone or tablet (Android) without internet connection. Contains some sample scripts and Jupyter notebooks for common navigation scenarios.
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