A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
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Updated
Jan 7, 2025 - JavaScript
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
Open source rebuild and Android port of Nuclear Throne
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
GameMaker Evolved
Automatically updates sprites in GameMaker Studio 2.3+ projects to match changes to Aseprite files on disk
Library of constructors operating primary GameMaker functionalities.
for GameMaker 2.3+
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
Good Game, Peace Out Rollback Network SDK... for GameMaker!
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
A template for GameMaker C++ DLLs
An easy to use Finite State Machine library for Game Maker Studio 2.3.
Project Wak Beat (Based on JSAB and Project arrhythmia)
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
A scope non-breaking foreach loop for arrays, lists, maps, structs, grids, strings and number ranges
A comprehensive minimalistic unit testing library for GameMaker Studio 2.3
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