I am having been work in game industry for dozen years, and involved in the development and maintain of several published games. Some of these games were in prototype stage when I joined.
I mainly developed game server parts, and also coded client modules sometimes(such as networks, fight, collision, physicis moduels, etcs.).
I am familiar with the business process of the game server, and have developed a variety of core modules, such as attributes, tasks, battles, maps, mall, chat, and base interfaces of the network and database, etcs. I also developed toolchain for games release process.
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |