A reconstruction of LiquidFunPaint to build in Android Studio in order to learn how liquid fun works.
You need to set android-sdk and android-ndk path in local.properties like the following.
sdk.dir=/usr/local/Cellar/android-sdk/24.4.1
ndk.dir=/usr/local/Cellar/android-ndk/r10e
Then you can build it as the same to general Android Studio projects.
This project contains the generated stuffs of LiquidFun at commit 0708ce1.