Simulate Pokemon battles to calculate reliability.
These will be install when you build the package for the first time:
- @smogon/calc
- eslint
- typescript
- patch-package
Still need to implement the following:
- AI modification 1
- AI modification 2
- AI modification 3 ("Good AI")
- Lorelei special AI
- Item use
- Stat-boosting moves
- Status moves in general
- Check immunities when using moves
- Bide
- Reflect
- Confusion
- Freeze
- Sleep counter
- Paralysis
- Poision (including toxic)
- Leech seed
- Burn
- Multi-turn trapping moves (e.g. Wrap)
- Two-turn regular moves (e.g. Razor Wind)
- Two-turn invulnerable moves (e.g. Dig)
- Recharge moves
- Flinches
- Secondary effect on attacking moves
- Rage
- Moves
- AI Trainers