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WebGPURenderer: Disable fog in shadow-material
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Methuselah96 committed Dec 26, 2024
1 parent 6f927fc commit 5b32990
Showing 1 changed file with 0 additions and 4 deletions.
4 changes: 0 additions & 4 deletions types/three/src/renderers/common/RendererUtils.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -8,8 +8,6 @@ import { Color } from "../../math/Color.js";
import MRTNode from "../../nodes/core/MRTNode.js";
import Node from "../../nodes/core/Node.js";
import LightsNode from "../../nodes/lighting/LightsNode.js";
import { Fog } from "../../scenes/Fog.js";
import { FogExp2 } from "../../scenes/FogExp2.js";
import { Scene } from "../../scenes/Scene.js";
import { CubeTexture } from "../../textures/CubeTexture.js";
import { Texture } from "../../textures/Texture.js";
Expand Down Expand Up @@ -55,8 +53,6 @@ export function restoreRendererState(renderer: Renderer, state: RendererState):
export interface SceneState {
background: Color | Texture | CubeTexture | null;
backgroundNode: Node | null | undefined;
fog: Fog | FogExp2 | null;
fogNode: Node | null | undefined;
overrideMaterial: Material | null;
}

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