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feat: build for Defold stable 1.9.5
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actions-user committed Nov 20, 2024
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30 changes: 27 additions & 3 deletions index.d.ts
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/// <reference types="./deprecated.d.ts" />
/// <reference types="./socket.d.ts" />

// DEFOLD. stable version 1.9.4 (512763fd375633fd67197225e61fe90a5929166b)
// DEFOLD. stable version 1.9.5 (87b6907759f7b8dff830d54b2250b8d721bde291)
// =^..^= =^..^= =^..^= =^..^= =^..^= =^..^= =^..^= //

/**
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`width`
The width of the image the sprite geometry represents
`height`
The height of the image the sprite geometry represents
`pivot_x`
The pivot x value of the image in unit coords. (0,0) is upper left corner, (1,1) is bottom right. Default is 0.5.
`pivot_y`
The pivot y value of the image in unit coords. (0,0) is upper left corner, (1,1) is bottom right. Default is 0.5.
`vertices`
a list of the vertices in texture space of the geometry in the form {px0, py0, px1, py1, ..., pxn, pyn}
a list of the vertices in image space of the geometry in the form {px0, py0, px1, py1, ..., pxn, pyn}
`uvs`
a list of the uv coordinates in texture space of the geometry in the form of {u0, v0, u1, v1, ..., un, vn}
a list of the uv coordinates in image space of the geometry in the form of {u0, v0, u1, v1, ..., un, vn}.
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