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* Add chat commands * Update settings after namespace changes, add ZoneId to config * Add basic AreaVisualData * Update grpc stream * Allow checking if entity is scoped per player, automounting vehicles * Fix typos * Add lgv races, update naming in repulsor * Handle adding personal map markers * Update field name * Fix CI warnings * Update AeroMessages * Increase scoping of finish line to fix sh -> copa
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Submodule AeroMessages
updated
2 files
+2 −2 | AeroMessages/GSS/V66/AreaVisualData/SharedAreaVisualData.cs | |
+10 −3 | AeroMessages/GSS/V66/Character/Event/DisplayRewards.cs |
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UdpHosts/GameServer/Entities/AreaVisualData/AreaVisualDataEntity.cs
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Original file line number | Diff line number | Diff line change |
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using AeroMessages.Common; | ||
using AeroMessages.GSS.V66.AreaVisualData.View; | ||
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namespace GameServer.Entities.AreaVisualData; | ||
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public sealed class AreaVisualDataEntity : BaseEntity | ||
{ | ||
public AreaVisualDataEntity(IShard shard, ulong eid) | ||
: base(shard, eid) | ||
{ | ||
AeroEntityId = new EntityId() { Backing = EntityId, ControllerId = Controller.AreaVisualData }; | ||
InitFields(); | ||
InitViews(); | ||
} | ||
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public ObserverView AreaVisualData_ObserverView { get; set; } | ||
public ParticleEffectsView AreaVisualData_ParticleEffectsView { get; set; } | ||
public MapMarkerView AreaVisualData_MapMarkerView { get; set; } | ||
public TinyObjectView AreaVisualData_TinyObjectView { get; set; } | ||
public LootObjectView AreaVisualData_LootObjectView { get; set; } | ||
public ForceShieldView AreaVisualData_ForceShieldView { get; set; } | ||
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private void InitFields() | ||
{ | ||
} | ||
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private void InitViews() | ||
{ | ||
AreaVisualData_ObserverView = new ObserverView() { PositionProp = Position }; | ||
AreaVisualData_ParticleEffectsView = new ParticleEffectsView(); | ||
} | ||
} |
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