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QMM2

Q3 MultiMod 2
QMM2 - Q3 MultiMod 2
Copyright 2004-2025
https://github.com/thecybermind/qmm2/
3-clause BSD license: https://opensource.org/license/bsd-3-clause

Created By: Kevin Masterson < [email protected] >


QMM is a plugin manager for games based on the Quake 3 (and Quake 2!) engine. It functions similar to Metamod for Half-Life and Metamod:Source for the Source engine (Half-Life 2).

Formerly located at q3mm.org, planetquake.com/qmm, and sourceforge.net/projects/qmm.

How it works: It hooks communication between the server engine and the game logic (the mod). It allows for plugins to be loaded in-between which can add or change functionality without having to change the mod itself.

It supports native DLL/SO mods as well as QVM mods with a complete built-in bytecode virtual machine interpreter.

See what games QMM supports on the Game Support wiki page.

Check out some plugins at the Plugin List wiki page.

For the latest installation documentation, please see the GitHub project wiki.