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Cure Interactive Basic Assets contain common assets for use in creating a first pass or vertical slice of a game or level before committing artistic resources to a task.

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tempris/cure-interactive-basic-assets

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Cure Interactive Basic Assets

Author: Leviscus Tempris

License

Cure Interactive Basic Assets is released under the MIT license.

Purpose

Cure Interactive Basic Assets contain common assets for use in creating a first pass or vertical slice of a game or level before committing artistic resources to a task.

Artistic Goal

The artistic goal is to deliver the most consistent art style while at the lowest triangle counts possible.

Performance

The performance is also a main focus for this project.

Future

Future updates will include additional meshes, audio and any performance improvements.

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Cure Interactive Basic Assets contain common assets for use in creating a first pass or vertical slice of a game or level before committing artistic resources to a task.

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