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Vision distance #51
Vision distance #51
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@linglejack06 could you drive it around in sim a little bit and screen record to demonstrate it? Also that would verify if this mitigates the awful pose estimates while turning problem. |
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first pass feedback + concur with @aidnem that I'd like to see this drive in sim (we might need to tune some of the standard deviations a bit)
also copied from above, im unsure why specifically x^2 / 30 is added for distance, but i assume it makes it an easy way to adjust the denominator depending on how much we trust farther measurements |
@linglejack06 you could rebase onto/cherry pick my maven branch if you want to use maven local rather than Jitpack I'm debating just getting that merged and then coming back for the maven central version |
Screen.Recording.2024-12-02.at.6.39.37.PM.mov |
also turning in middle of field is fxed with no loss of pose |
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Verification LGTM, Approved
@aidenm can you review this, its waiting on you? |
@linglejack06 sure, I thought it was stuck because of the weird review dismissing behavior. |
@linglejack06 It's now stuck because spotless is causing build to fail, you could try the solution I linked under #59 . I haven't tried it so I'm not sure if it will work but it's worth a shot. |
@aidenm i went ahead and just added back the build constants until we decide how to fix it definitively |
Summary: add distance based variance and tag based variance according to photon pose estimation GitHub
Variances:
Resolves #55
Resolves #41