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* New translations chart-troubleshooting.md (Chinese Simplified)

* New translations creating-charts.md (Chinese Simplified)

* New translations installing-songs.md (Chinese Simplified)

* New translations charting-guidelines.md (Chinese Simplified)

* New translations installing-r2modman.md (Chinese Simplified)

* New translations installing-mods.md (Chinese Simplified)
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### 在我点击某个特定音符时,长号冠军出现了卡顿甚至卡死。当曲目结束时我被莫名其妙扣掉了30亿toots?? (或者Autotoot模式下出现了F或者0分)

这可能是由于在谱面卡顿的地方隐藏了一个幽灵音符。 Check your MIDI file for a note hiding under the note you want in the chart, or check that spot for something funky in Trombone Charter/BonerViewer. Sometimes it will show up in one program but not another. Play the broken chart again and you can get your toots back. In old versions of Trombone Champ, this was similar to an issue with tap notes. Check if you're up to date!
这可能是由于在谱面卡顿的地方隐藏了一个幽灵音符。 请检查您的 MIDI 文件,寻找是否有被正常MIDI音符覆盖的错误音符。或在Trombone Charter/BonerViewer中对谱面内容进行检查。 并不能保证每一个程序都能检查出问题所在。 再次游玩已损坏的谱面就可以拿回你的Toots。 在长号冠军的旧版本中,这种现象类似于与点击音符(tap note)相关的问题。 检查您是否是最新版本!

### Certain spots in my chart always break combo, even when Autotoot plays it
### 我的谱面中有些位置总是会断Combo,甚至Autotoot也会断。

Check for ghost notes hiding under your main notes in those spots! Check your MIDI, Trombone Charter, and/or BonerViewer. They may show up with one program but not another. Remember that autotoot isn't perfect. You can change some of the settings in its config file to try to make it more accurate, but sometimes it just can't keep up with very fast notes.
在这些点位检查是否有幽灵音符藏在正常的音符之中! 直接检查MIDI原文件,或者使用Trombone Charter, and/or BonerViewer。 并不能保证每一个程序都能检查出问题所在。 同时也要注意Autotoot并非完美 您可以更改配置文件中的一些设置以使其更加准确, 但有时它只是单纯跟不上非常快的音符而已。

### My chart doesn't show up in the track list
### 我的自制谱面无法显示在曲目列表中!

Ensure that your chart has a unique `trackref`. Open the tmb file with notepad, press Ctrl+F, and search for `trackref`. If the `trackref` value is something not unique (e.g. `trombonecharter_x64` or a common song name), change it to something that won't be confused with another chart. If you are concerned that you may have multiple charts installed with duplicate trackrefs, you can try running [Guardie's trackref duplicate finder](https://github.com/Guarde/TrackRef-Checker/releases/latest) in your customsongs folder.
确保您的谱面有一个唯一的 `trackref`! 用记事本或类似功能的编辑器打开tmb 文件,按 Ctrl+F,并搜索 `trackref`。 如果 `Trackref` 值不是唯一的(例如 `trombonecharter_x64` 或歌曲名),则将其更改至不与其他谱面重复的值。 如果您担心您安装的自制谱面有重复的trackref, 您可以尝试在您的自制歌曲文件夹中运行 [Guardietrackref 查重器](https://github.com/Guarde/TrackRef-Checker/releases/latest)

### My chart background is small and has a gray border around it
### 我的谱面背景看起来很小,且周围有灰色边框。

Ensure that your background has dimensions of 1920 x 1080.
请修改您的背景尺寸,图片为 1780 x 1000,视频为1920 x 1080

### My chart background doesn't show up at all
### 我的谱面背景根本不显示!

Ensure that your background is named `bg.png` (if it's an image), `bg.mp4` (if it's a video), or `bg.trombackground` (if it's a TromBackground)
确认您的背景文件命名,图像为 `bg.png` ,视频为 `bg.mp4` ,TromBackground为 `bg.trombackground`

### I'm still having problems
### 我还有其他问题!

If you are still having problems, you may want to consider asking for help in the Trombone Champ Modding Discord server. Be prepared to send the `LogOutput.log` file from your BepInEx folder so we can take a look at what happened when the game broke.
如果你仍然有问题,你可以考虑在 Trombone Champ Moding Discord 服务器上寻求帮助。 记得在您的BepInEx文件夹中找到 `LogOutput.log` 文件并与您的问题一同发送,通过它我们可以看一看游戏出问题时发生了什么。
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- 在谱面的.tmb文件中调整谱面的结束点(endpoint)以确保结算画面不会过早出现。 结束点推荐设置在乐曲最后一个音结束到乐曲文件结束之间。不要设置在乐曲文件结束之后,会导致无法结算。
- 一个长note的极限长度为4.5秒,超过这个时间会触发强制的换气惩罚。 推荐对超过这个时间的长note进行拆分以便玩家有时间换气。
- 和弦通常包含3到4个note。 选择最高或最低的note写入谱面,效果最好。
- Trombone Champ DOES support decimal BPMs. Trombone Charter, however, does not, so you will need to edit a decimal BPM into the .tmb another way.
- 长号冠军支持非整数的BPM。 然而,Trombone Charter并不支持,因此你可能需要直接将BPM编辑进 .tmb文件。
- 避免出现过长的休息段。

### Note Spacing
### Note间距
- 保证note间距与难度相匹配
- 通常情况下,note与note之间的间隔应该与note本身同长。
- **正面示例**:
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- 滑动部分的起始点提前1/16音符。 适合滑动note中滑动部分占比超过一半的情况。
- 对于等于或短于1/8音符的滑动note,不建议滑动部分中间分段。
- 一个滑动note可以不在开始,中途或结束保留任何非滑动部分。
- When charting runs, simplify slides for a consistent stream of notes going up or down.
- 简化滑动note,减少多余的波动。
- 同方向的多段滑动可以合并为单个滑动,通过调整滑动部分结束点来与实际的音调匹配。
- 一段滑动中每一个note都保留会使得滑动部分过于波动。 尽量避免这种情况,除非您有意为之或原曲音调过于复杂无法用单个滑动来表现。
- 抖动音或颤音建议从每个音的中间进行连接。
- 通常情况下,分段越少的滑动效果越好。
- 如果谱面中滑动轨道较多,建议设置note颜色时头尾选择相同的颜色,可增强谱面观感。
- 除了旧有的滑动note编写方式,还可以尝试 [TCCC](https://rshieldsprojects.github.io/projects/tccc/)转换器采用的新的编写方式,对于编写滑动note有一定的帮助。
- 滑动note滑动的最大范围为一个八度。 If you want a chart a slide that spans a greater range, you can break it up in between and/or find a place where you can start the slide towards the middle of the screen.
- 滑动note滑动的最大范围为一个八度。 如果需要更大的滑动范围,可以考虑从中间断开并/或找到一个合适的起始位置可以向屏幕中线滑动。
- 您无法将同音高的note连接成滑动note。 这种情况下游玩起来与普通长note相同。 与普通长note不同的是它可以以极快的速度累积Combo数,在某些特殊场合可能会比较有用,但也仅此而已,不应滥用。
- 适宜的滑动note时间比例通常为2:1到5:1(滑动部分的结束点延后一般到五分之一的整个滑动note长度)。
- 1:1 通常适用于抖动音或颤音。
- 如有疑惑,只要将滑动部分的末尾延后1/32音符就能适配绝大多数滑动note的情况。
- 1/8或更短音符仅需单个滑动部分即可,不需要额外在中间放置note分段就可以有不错的听感,除非是大范围的跳跃。
- 滑动note的结尾不必保留停顿的部分,在滑动部分的结束点已经按照前文所说提前了的情况下已经不在需要额外保留停顿。(译者注:以上内容看不懂也没关系,多写写就懂了。其实我很多也不懂……)

### Tap Notes
- Tap notes or dot notes are notes that show up as a single dot on screen.
- You can create tap notes by setting the note duration to be 0.06 or below.
- The exact value you choose affects how many points the note will give and how wide of a time window the user has to hit the note. For this reason, it is recommended to always set tap note values to 0.06 for maximum ease of playability.
- Note that for most users, tap notes tend to be very difficult to accurately hit. Ideally, tap notes should only be used in places where the spacing does not allow for short held notes to be used instead.
### 点击Note
- 点击note或单点note是只显示头部没有身体和末尾的一种note。
- 在MIDI编辑软件中你可以将note的持续时间设置为小于0.06来生成一个点击note。
- 您设定的Note的持续时间仍然会影响该note的对应分数与玩家演奏这个note需要按住吹奏键的时间。 因此推荐将点击note的持续时间设置为最大值0.06以确保最佳的演奏体验。
- 请注意,对大多数玩家来说,点击note往往很难准确击中。 通常情况下,点击note应该只在使用正常note时,note间的空白时间间隔过小时使用。

### 乐曲结构
- 允许存在一定的重复。但要避免同一个note排布过度反复地出现。
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</p>
<ul>
<li>
<code>Song Name</code> is the full name of the song, shown in the info when you select it in-game.
<code>Song Name</code> 是歌曲的全名,当您在游戏中选择这个谱面时,这一条会显示在左上角。
</li>
<li>
<code>Short Name</code> 该内容会显示在曲目滚动列表中. 名称过长时文本字号会相应变小,所以无法确定是否存在长度上限。
Expand Down Expand Up @@ -124,7 +124,7 @@ Midi文件中的音符应该在47到73的范围内以匹配游戏内的音高范

<li>
<p spaces-before="0">
点击OK。 Create a folder with the same name as you entered in the <code>Folder Name</code> field, and save the file as <code>song.tmb</code> inside that folder.
点击OK。 在出现的文件选择器中,创建一个与您输入的 <code>Folder Name</code> 字段相同的文件夹,并将文件命名为 <code>song.tmb</code>后放入文件夹中 。
</p>
</li>

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@@ -1,83 +1,83 @@
# Installing Mods
# 安装mod
---

?> If you prefer video tutorials, VorgunTheBeta has [a video explaining how to install mods and custom songs](https://youtu.be/pSwNSGx-P5c).
?> 如果需要视频教学, 可参考VorgunTheBeta 的[mod安装与自制曲目导入指南](https://youtu.be/pSwNSGx-P5c).

?> The start of this guide also works for Linux and Steam Deck! Make sure to [read the end](#linuxsteam-deck-specific-tips) for additional details.
?> 本指南的前半部分也适用于Linux和Steam Deck! 请务必查看 [结尾](#linuxsteam-deck-specific-tips)以确认关于这两个运行环境的更多信息。

## Finding Install Location
1. Open Steam and right-click on Trombone Champ. Then, go to `Manage > Browse local files`.
## 寻找安装位置
1. 打开Steam并右键点击Trombone Champ。 在右键菜单中选择 `管理 > 浏览本地文件`

![Right-click Menu Preview](../docs/files/localfilescontext.png)
![右键菜单预览](../docs/files/localfilescontext.png)

2. Click the address bar at the top to select your installation folder's path. Hit `CTRL`+`C` to copy this to your clipboard.
2. 在弹出的文件浏览界面中点击顶部地址栏并选中文件夹路径。 点击`CTRL`+`C`将这个路径复制到剪贴板。

![Copy Folder Path Preview](../docs/files/copyfolderpath.png)
![复制文件夹路径预览](../docs/files/copyfolderpath.png)

## Installing BepInEx
## 安装BepInEx

1. Download [BepInEx](https://github.com/BepInEx/BepInEx/releases/latest) into your TromboneChamp folder. You will want to get `BepinEx_x64_VERSION.zip`, with `VERSION` being the version number.
2. Extract the contents of the BepInEx .zip file directly into the [install folder](##finding-install-location) of your Trombone Champ installation.
1. [BepInEx](https://github.com/BepInEx/BepInEx/releases/latest) 下载到您的 TromboneChamp文件夹。 选择 `BepinEx_x64_VERSION.zip`,其中`VERSION`为版本号。
2. 直接解压压缩包内的文件并放入Trombone Champ的 [文件夹](##finding-install-location)

![BepInEx Extraction Preview](../docs/files/bepinexextract.png)
![BeepInEx 解压缩预览](../docs/files/bepinexextract.png)

!> Please ensure that you've downloaded the `x64` version of BepInEx. the `unix` and `x86` versions will cause your game to not function properly. This also applies to users on Linux/Steam Deck.
!> 请确认你下载的BepInEx为 `x64`版本, `unix` `x86`版本会导致你的游戏无法正常运行。 这也适用于Linux/Steam Deck的用户。

!> **IMPORTANT:** Extract BepInEx *directly* into your game's folder as shown in the image above. If you've done it correctly, your game's folder should look like the below image.
!> **注意:** 如上图所示将 BepInEx *直接*解压 到你的游戏安装文件夹, 如果操作正确,你的游戏安装文件夹会与下图相同。

![Finished BepinEx Install](../docs/files/finishedbepinex.png)
![BepinEx 安装完成](../docs/files/finishedbepinex.png)

3. Run Trombone Champ once to complete installation.
3. 运行一次Trombone Champ来完成安装。

## Installation
## 安装mod

With BepInEx installed, you can start downloading specific mods - a full list is available in the `#mod-releases` channel in the [Trombone Champ Modding Discord](https://discord.gg/KVzKRsbetJ).
BepInEx安装完成之后,你就可以开始下载一些特定的mod了。[Trombone Champ Modding Discord](https://discord.gg/KVzKRsbetJ)`#mod-releases`频道有一份mod清单可供参考。

As you likely want to install custom songs, this section will use [TrombLoader](https://github.com/NyxTheShield/TrombLoader/releases/latest) as an example.
考虑到你大概率想要安装自制谱面,本节将以 [TrombLoader](https://github.com/NyxTheShield/TrombLoader/releases/latest)作为例子。

1. Navigate to your [game's install folder](###finding-install-location), the `BepInEx` folder, then the `plugins` folder.
1. 打开你的[游戏安装文件夹](###finding-install-location),再打开 `BepInEx`文件夹,然后进入`plugins` 文件夹。

2. Click the address bar at the top to select your installation folder's path. Hit `CTRL`+`C` to copy this to your clipboard.
2. 点击顶部地址栏并选中文件夹路径, 点击`CTRL`+`C` 将这个路径复制到剪贴板。

![Copy Folder Path Preview](../docs/files/copyfolderpathplugins.png)
![复制文件夹路径预览](../docs/files/copyfolderpathplugins.png)

3. Download the mod's .dll file into the copied folder.
3. 下载mod的 .dll 文件到复制的文件夹。

![Plugins Folder Preview](../docs/files/pluginswithtrombloader.png)
![Plugins文件夹预览](../docs/files/pluginswithtrombloader.png)

4. Run Trombone Champ once to initialize necessary files for that mod.
4. 运行一次Trombone Champ 来初始化该模组的必要文件。

## Linux/Steam Deck Tips
## Linux/Steam Deck 相关
<details closed>
<summary>Expand</summary>
<summary>展开...</summary>

The process of installing BepInEx is largely the same as on Windows listed above, however there are some extra things to be aware of first:
安装BepInEx 的过程与上面列出的 Windows 版本基本相同,但还有一些额外的东西需要首先了解:

- To follow the guide, Steam Deck users will need to switch to Desktop Mode by holding down the power button and selecting `Desktop Mode` from the menu.
- 在按照指南进行操作之前Steam Deck用户需要按住电源按钮,并从菜单中选择`Desktop Mode/桌面模式`来切换到桌面模式。

- Steam Deck users will need to install the game to the internal storage, as BepInEx will not load from the microSD card.
- Steam Deck用户将需要将游戏安装到内部存储,因为BepInEx无法从microSD卡中加载。

- As stated earlier, you will still need to install the `x64` Windows version of BepInEx, not the `unix` version, as Trombone Champ is still a Windows application running under Proton.
- 如前所述,您仍然需要安装 `x64` Windows 版本的 BepInEx,而不是 `unix` 版本,因为Trombone Champ仍然是一个在 Proton环境下运行的Windows应用程序。

- Save and log files are stored in your Steam folder within Proton's compatibility folders.
- 存档与日志文件存储在您的Proton兼容文件夹内的Steam文件夹中。

- On Steam Deck this can be found at: `~/.local/share/Steam/steamapps/compatdata/1059990/pfx/drive_c/users/steamuser/AppData/LocalLow/Holy Wow/TromboneChamp`
- On other Linux flavors you can run `locate -r /Holy Wow$` from the terminal if you're unsure of where your Steam folder is.
- 在Steam Deck上的位置如下: `~/.local/share/Steam/steamapps/compatdata/1059990/pfx/drive_c/users/steamuser/AppData/LocalLow/Holy Wow/TromboneChamp`
- 在其他基于Linux的系统上,如果您不确定您Steam 文件夹的位置,您可以从终端中运行`locate -r /Holy Wow$`

You will also need to add `WINEDLLOVERRIDES="winhttp=n,b" %command%` to your game's launch options. To do this, right click the game in Steam and click `Properties`. Unlike on Windows, Proton won't load BepInEx's files unless specifically instructed to here.
您还需要将 `WINEDLLOVERRIDES="winhttp=n,b" %command%` 添加到您的游戏启动项中。 右键单击Steam中的游戏,然后单击 `Properties/属性`。 与Windows不同的是,除非有明确的命令,Proton不会加载BepInEx的相关文件。

![Steam Properties Preview](../docs/files/linuxsteamproperties.png)
![Steam属性预览](../docs/files/linuxsteamproperties.png)

Once added, BepInEx should now work! Install your mods [as instructed above](##installation) to get custom songs working.
到这一步,BepInEx应该已经可以正常工作了! 按照[上方的教程](##installation)安装您的mod,以使自制谱面能正常运行。

### Video Backgrounds {docsify-ignore}
### 视频背景 {docsify-ignore}

Some custom songs will include videos for their backgrounds, and the default Proton install cannot play these back. If you want these to work, you can install `GE-Proton` using [ProtonUp-Qt](https://davidotek.github.io/protonup-qt/). This is a version of Proton that includes some additional features, including the ability to play back video formats that Valve are unable to support officially.
一些自制谱面可能包含视频文件,默认的Proton设置无法播放。 如果您想要这些视频文件正常播放,可以安装`GE-Proton`,使用[ProtonUp-Qt](https://davidotek.github.io/protonup-qt/)。 这是一个包含一些额外功能的Proton版本,包括能够播放Valve官方无法支持的视频格式。

We recommend following [this guide created by GamingOnLinux](https://www.gamingonlinux.com/2022/03/protonup-qt-got-upgraded-heres-how-to-use-it-on-steam-deck-and-linux/) for instructions on how to use ProtonUp-Qt and install `GE-Proton`.
我们建议关注 [由 GamingOnLinux创建的这个指南](https://www.gamingonlinux.com/2022/03/protonup-qt-got-upgraded-heres-how-to-use-it-on-steam-deck-and-linux/) ,用于说明如何使用 ProtonUp-Qt 并安装 `GE-Proton`

!> Even with GE-Proton, you may still experience some issues with video playback depending on your setup. </details>
!> 即便使用GE-Proton, 您仍然可能会遇到一些视频播放方面的问题,这取决于您的设置。 </details>

## Installing Custom Songs {docsify-ignore}
## 安装自制谱面 {docsify-ignore}

> Check out the [**Custom Songs guide**](installing-songs) for info on installing custom songs.
> 参考[**Custom Songs guide**](installing-songs) 以获取安装自制谱面的信息。
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