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Extended protocol to solve some limitations #29

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merged 7 commits into from
Oct 6, 2024
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@sven-n sven-n commented Sep 26, 2024

Now we can transmit values of Health, Shield, Mana, AG, Damage, Experience above 65k. I widened all to 32 bit. Additionally, I added a message to add more than one statpoint at a time.

See MUnique/OpenMU#497 for compatible OpenMU branch

Now we can transmit values of Health, Shield, Mana, AG, Damage, Experience above 65k. I widened all to 32 bit.
Additionally, I added a message to add more than one statpoint at a time.
* ItemSerialization is now dynamic between 5 and 15 bytes long
* Simplification of item creation code
* Added enums to make code more readable (e.g. character classes)
* Added std::span (span.hpp) which can be removed when the project ever gets upgraded to c++20.
* Added monster health bar
* Other minor fixes
@sven-n sven-n marked this pull request as ready for review October 6, 2024 16:54
@sven-n sven-n merged commit 585a410 into main Oct 6, 2024
@sven-n sven-n deleted the protocol-extensions branch October 6, 2024 17:01
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