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Issues: surrsurus/edgequest

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Issues list

Impossible Dungeon Bug bug Issue that causes crashes or unintended behavior difficulty:moderate Issue requires decent knowledge of the game and it's code to be resolved eq:code Issues revolving around core code and modules that need improvement priority:high Needs to be fixed in the near future
#66 opened Feb 25, 2019 by surrsurus
Speed and time system difficulty:complex Issue requires an in depth knowledge of the game, underlying mechanics, and design to resolve eq:code Issues revolving around core code and modules that need improvement eq:design Issues revolving around design and balance of the game
#64 opened Feb 21, 2019 by surrsurus
2 tasks
Edgequest Rust Revival
How to integrate lore into project eq:lore Issue revolves around the worldbuilding in the game
#55 opened Nov 8, 2018 by surrsurus Edgequest Rust Revival
Add basic main menu UI difficulty:complex Issue requires an in depth knowledge of the game, underlying mechanics, and design to resolve eq:code Issues revolving around core code and modules that need improvement priority:low Needs to be fixed, but there are more pressing issues
#54 opened Nov 8, 2018 by surrsurus
2 tasks
Edgequest Rust Revival
Add screens to renderer difficulty:moderate Issue requires decent knowledge of the game and it's code to be resolved eq:code Issues revolving around core code and modules that need improvement priority:low Needs to be fixed, but there are more pressing issues
#47 opened Jun 1, 2018 by surrsurus Edgequest Rust Revival
Get Nick up to speed eq:community Issues revolving around community feedback priority:high Needs to be fixed in the near future
#41 opened May 29, 2018 by sudo-prime
2 tasks
Edgequest Rust Revival
ProTip! Exclude everything labeled bug with -label:bug.