OSMod is a mod for The Moon Project and Lost Souls (Earth 2150 Add-ons). The included scripts open new useful possibilities of the game.
All scripts are improved from the original and partially significantly more powerful.
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Based on advanced unit scripts
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Modes "Default", "Lights off" and "Hold postition"
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Cleanup ruins/walls feature
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Builder is much faster also on executing recorded commands and building walls
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Pressing "L" for lights mode works for all units
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Repairers can auto upgrade units and buildings
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Timer
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Multilanguage support (Language.wd is used)
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Auto-Ally after 12 seconds (teams are detected by distance, request in a team by random, only watchers and bots will be asked first, teammates request direction is random, examples of possible setups: 2v3, 2v2v2 or 1v14)
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Explored map for watchers
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More intelligent AI (teamplay, attacking priorities)
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Killed players can't rebuild, everything will be destroyed after 5 seconds, they can continue to watch and transfer their remaining money
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XL mode (longer lasting resources)
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Endless resorces mode (disables also trenching and walls)
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Uncle Sam mode (15,000-40,000 CR/min)
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Techwar money mode (1,000,000,000 CR)
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1x-8x research speed, Alien mode (endless speed) and TechWar mode
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Playable with preset map units and buildings
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Restrictable to small units and non-flying units
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Many smaller optimizations
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Improved builder script to build much more buildings
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Resurrection capability
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No stupid researches like earthquakes and SDI
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TDBot (bot for tower defense; creates random units with black magic)
This mod is uses OperationX units and buildings. Translations are used from the original where it was possible. New OPX units have English names only.
OSMod uses a separate directory for user profiles. It's a good thing to avoid corrupt units in the construction dialog.
Pressing enter on the main menu leads to multiplayer and accepts ally requests by default.
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Update The Moon Project or Lost Souls to version 2.2
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Unzip the files into your game directory, overwrite old ones
You can create issues on GitHub, write a mail to me, chat with me or create pull requests. See surrim.org for further details.