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(+) draw holes and render transparent mesh #4

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  • add STKPoint3D for receiving hole vertices
  • modified depth stencil function for transparent solid mode
  • added transparent solid mesh rendering style
  • added variables to render lines. Lines are rendered using the thick line renderer.

- Add STKPoint3D for receiving hole vertices
- modified depth stencil function for transparent solid mode
- added transparent solid mesh rendering style
- added variables to render lines. Lines are rendered using the thick line renderer.
@kazi-mifta kazi-mifta added the enhancement New feature or request label Dec 16, 2024
@kazi-mifta kazi-mifta self-assigned this Dec 16, 2024
a-tokar
a-tokar previously approved these changes Dec 19, 2024
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3 participants