What's Changed
🧠 Core
- feat: LockFileEx/UnLockFileEx methods shouldn't be called explicitly by @Jklawreszuk in #2564
🔨 Build
⌨️ Input
- fix: Removed Focused loss triggering button Release by @TranquilAbyss in #2549
➗ Math
⚙️ Physics
- fix: Minor xml issue with Bepu extensions by @Eideren in #2558
- fix: Remove nuget config workaround for bepu demo project by @Eideren in #2559
- fix: CharacterComponent can stand on trigger boxes by @Eideren in #2562
- feat: Bepu, Allow user to set thread count by @Nicogo1705 in #2571
🖥️ UI
- feat: added outline support for TextBlock by @ourabigdev in #2582
💪 Other Changes
- Revert "chore: Update ServiceWire package to version 5.6.0" by @Eideren in #2575
- [Graphics] Fixes memory leak when creating D3D11 texture with shared options by @azeno in #2568
New Contributors
- @Nicogo1705 made their first contribution in #2571
- @ourabigdev made their first contribution in #2582
Full Changelog: releases/4.2.0.2282...releases/4.2.0.2293