TTK4155 Embedded Project An implimentiation of the TTK4155 embedded project course at NTNU. Ping pong game with a distributed embedded control system Extra features Graphics library using double buffering through SRAM PS2 Controller support as an alternative input for the game Presistent High Score saved on the ATMega162 internal EEPROM Simple "Simulation mode" External Libraries Avrshock2 TWI_master.c/h from Atmel's sample code Credits AudunAsdal, einarmo, Stemnic