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Avoid saving a GuiItem's UUID if it doesn't have an action #1361

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@uku3lig uku3lig commented Aug 20, 2024

Title says it all.

This is useful when items don't have an action at all, for example in a GUI in which a player can grab items and put them in their inventory. Having the UUID in the item's data prevents it from stacking with other items of the same type.

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