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Calculate the variance of a single-precision floating-point strided array using a one-pass textbook algorithm.

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svariancetk

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Calculate the variance of a single-precision floating-point strided array using a one-pass textbook algorithm.

The population variance of a finite size population of size N is given by

$$\sigma^2 = \frac{1}{N} \sum_{i=0}^{N-1} (x_i - \mu)^2$$

where the population mean is given by

$$\mu = \frac{1}{N} \sum_{i=0}^{N-1} x_i$$

After rearranging terms, the population variance can be equivalently expressed as

$$\sigma^2 = \frac{1}{N}\biggl(\ \sum_{i=0}^{N-1} x_i^2 - \frac{1}{N}\biggl(\ \sum_{i=0}^{N-1} x_i \ \biggr)^2\ \biggr)$$

Often in the analysis of data, the true population variance is not known a priori and must be estimated from a sample drawn from the population distribution. If one attempts to use the formula for the population variance, the result is biased and yields a biased sample variance. To compute an unbiased sample variance for a sample of size n,

$$s^2 = \frac{1}{n-1} \sum_{i=0}^{n-1} (x_i - \bar{x})^2$$

where the sample mean is given by

$$\bar{x} = \frac{1}{n} \sum_{i=0}^{n-1} x_i$$

Similar to the population variance, after rearranging terms, the unbiased sample variance can be equivalently expressed as

$$s^2 = \frac{1}{n-1}\biggl(\ \sum_{i=0}^{n-1} x_i^2 - \frac{1}{n}\biggl(\ \sum_{i=0}^{n-1} x_i \ \biggr)^2\ \biggr)$$

The use of the term n-1 is commonly referred to as Bessel's correction. Note, however, that applying Bessel's correction can increase the mean squared error between the sample variance and population variance. Depending on the characteristics of the population distribution, other correction factors (e.g., n-1.5, n+1, etc) can yield better estimators.

Installation

npm install @stdlib/stats-base-svariancetk

Alternatively,

  • To load the package in a website via a script tag without installation and bundlers, use the ES Module available on the esm branch (see README).
  • If you are using Deno, visit the deno branch (see README for usage intructions).
  • For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the umd branch (see README).

The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.

To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.

Usage

var svariancetk = require( '@stdlib/stats-base-svariancetk' );

svariancetk( N, correction, x, stride )

Computes the variance of a single-precision floating-point strided array x using a one-pass textbook algorithm.

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var N = x.length;

var v = svariancetk( N, 1, x, 1 );
// returns ~4.3333

The function has the following parameters:

  • N: number of indexed elements.
  • correction: degrees of freedom adjustment. Setting this parameter to a value other than 0 has the effect of adjusting the divisor during the calculation of the variance according to N-c where c corresponds to the provided degrees of freedom adjustment. When computing the variance of a population, setting this parameter to 0 is the standard choice (i.e., the provided array contains data constituting an entire population). When computing the unbiased sample variance, setting this parameter to 1 is the standard choice (i.e., the provided array contains data sampled from a larger population; this is commonly referred to as Bessel's correction).
  • x: input Float32Array.
  • stride: index increment for x.

The N and stride parameters determine which elements in x are accessed at runtime. For example, to compute the variance of every other element in x,

var Float32Array = require( '@stdlib/array-float32' );
var floor = require( '@stdlib/math-base-special-floor' );

var x = new Float32Array( [ 1.0, 2.0, 2.0, -7.0, -2.0, 3.0, 4.0, 2.0 ] );
var N = floor( x.length / 2 );

var v = svariancetk( N, 1, x, 2 );
// returns 6.25

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float32Array = require( '@stdlib/array-float32' );
var floor = require( '@stdlib/math-base-special-floor' );

var x0 = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element

var N = floor( x0.length / 2 );

var v = svariancetk( N, 1, x1, 2 );
// returns 6.25

svariancetk.ndarray( N, correction, x, stride, offset )

Computes the variance of a single-precision floating-point strided array using a one-pass textbook algorithm and alternative indexing semantics.

var Float32Array = require( '@stdlib/array-float32' );

var x = new Float32Array( [ 1.0, -2.0, 2.0 ] );
var N = x.length;

var v = svariancetk.ndarray( N, 1, x, 1, 0 );
// returns ~4.33333

The function has the following additional parameters:

  • offset: starting index for x.

While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to calculate the variance for every other value in x starting from the second value

var Float32Array = require( '@stdlib/array-float32' );
var floor = require( '@stdlib/math-base-special-floor' );

var x = new Float32Array( [ 2.0, 1.0, 2.0, -2.0, -2.0, 2.0, 3.0, 4.0 ] );
var N = floor( x.length / 2 );

var v = svariancetk.ndarray( N, 1, x, 2, 1 );
// returns 6.25

Notes

  • If N <= 0, both functions return NaN.
  • If N - c is less than or equal to 0 (where c corresponds to the provided degrees of freedom adjustment), both functions return NaN.
  • Some caution should be exercised when using the one-pass textbook algorithm. Literature overwhelmingly discourages the algorithm's use for two reasons: 1) the lack of safeguards against underflow and overflow and 2) the risk of catastrophic cancellation when subtracting the two sums if the sums are large and the variance small. These concerns have merit; however, the one-pass textbook algorithm should not be dismissed outright. For data distributions with a moderately large standard deviation to mean ratio (i.e., coefficient of variation), the one-pass textbook algorithm may be acceptable, especially when performance is paramount and some precision loss is acceptable (including a risk of returning a negative variance due to floating-point rounding errors!). In short, no single "best" algorithm for computing the variance exists. The "best" algorithm depends on the underlying data distribution, your performance requirements, and your minimum precision requirements. When evaluating which algorithm to use, consider the relative pros and cons, and choose the algorithm which best serves your needs.

Examples

var randu = require( '@stdlib/random-base-randu' );
var round = require( '@stdlib/math-base-special-round' );
var Float32Array = require( '@stdlib/array-float32' );
var svariancetk = require( '@stdlib/stats-base-svariancetk' );

var x;
var i;

x = new Float32Array( 10 );
for ( i = 0; i < x.length; i++ ) {
    x[ i ] = round( (randu()*100.0) - 50.0 );
}
console.log( x );

var v = svariancetk( x.length, 1, x, 1 );
console.log( v );

References

  • Ling, Robert F. 1974. "Comparison of Several Algorithms for Computing Sample Means and Variances." Journal of the American Statistical Association 69 (348). American Statistical Association, Taylor & Francis, Ltd.: 859–66. doi:10.2307/2286154.

See Also


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