Mortar had a good run and served us well, but new use is strongly discouraged. The app suite at Square that drove its creation is in the process of replacing Mortar with Square Workflow.
Mortar provides a simplified, composable overlay for the Android lifecycle, to aid in the use of Views as the modular unit of Android applications. It leverages Context#getSystemService to act as an a la carte supplier of services like dependency injection, bundle persistence, and whatever else your app needs to provide itself.
One of the most useful services Mortar can provide is its BundleService, which gives any View (or any object with access to the Activity context) safe access to the Activity lifecycle's persistence bundle. For fans of the Model View Presenter pattern, we provide a persisted Presenter class that builds on BundleService. Presenters are completely isolated from View concerns. They're particularly good at surviving configuration changes, weathering the storm as Android destroys your portrait Activity and Views and replaces them with landscape doppelgangers.
Mortar can similarly make Dagger ObjectGraphs (or Dagger2 Components) visible as system services. Or not — these services are completely decoupled.
Everything is managed by MortarScope singletons, typically backing the top level Application and Activity contexts. You can also spawn your own shorter lived scopes to manage transient sessions, like the state of an object being built by a set of wizard screens.
These nested scopes can shadow the services provided by higher level scopes.
For example, a Dagger extension graph specific to your wizard session
can cover the one normally available, transparently to the wizard Views.
Calls like ObjectGraphService.inject(getContext(), this)
are now possible
without considering which graph will do the injection.
An application will typically have a singleton MortarScope instance.
Its job is to serve as a delegate to the app's getSystemService
method, something like:
public class MyApplication extends Application {
private MortarScope rootScope;
@Override public Object getSystemService(String name) {
if (rootScope == null) rootScope = MortarScope.buildRootScope().build(getScopeName());
return rootScope.hasService(name) ? rootScope.getService(name) : super.getSystemService(name);
}
}
This exposes a single, core service, the scope itself. From the scope you can spawn child scopes, and you can register objects that implement the Scoped interface with it for setup and tear-down calls.
Scoped#onEnterScope(MortarScope)
Scoped#onExitScope(MortarScope)
To make a scope provide other services, like a Dagger ObjectGraph,
you register them while building the scope. That would make our Application's
getSystemService
method look like this:
@Override public Object getSystemService(String name) {
if (rootScope == null) {
rootScope = MortarScope.buildRootScope()
.with(ObjectGraphService.SERVICE_NAME, ObjectGraph.create(new RootModule()))
.build(getScopeName());
}
return rootScope.hasService(name) ? rootScope.getService(name) : super.getSystemService(name);
}
Now any part of our app that has access to a Context
can inject itself:
public class MyView extends LinearLayout {
@Inject SomeService service;
public MyView(Context context, AttributeSet attrs) {
super(context, attrs);
ObjectGraphService.inject(context, this);
}
}
To take advantage of the BundleService describe above, you'll put similar code
into your Activity. If it doesn't exist already, you'll
build a sub-scope to back the Activity's getSystemService
method, and
while building it set up the BundleServiceRunner
. You'll also notify
the BundleServiceRunner each time onCreate
and onSaveInstanceState
are
called, to make the persistence bundle available to the rest of the app.
public class MyActivity extends Activity {
private MortarScope activityScope;
@Override public Object getSystemService(String name) {
MortarScope activityScope = MortarScope.findChild(getApplicationContext(), getScopeName());
if (activityScope == null) {
activityScope = MortarScope.buildChild(getApplicationContext()) //
.withService(BundleServiceRunner.SERVICE_NAME, new BundleServiceRunner())
.withService(HelloPresenter.class.getName(), new HelloPresenter())
.build(getScopeName());
}
return activityScope.hasService(name) ? activityScope.getService(name)
: super.getSystemService(name);
}
@Override protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
BundleServiceRunner.getBundleServiceRunner(this).onCreate(savedInstanceState);
setContentView(R.layout.main_view);
}
@Override protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
BundleServiceRunner.getBundleServiceRunner(this).onSaveInstanceState(outState);
}
}
With that in place, any object in your app can sign up with the BundleService
to save and restore its state. This is nice for views, since Bundles are less
of a hassle than the Parcelable
objects required by View#onSaveInstanceState
,
and a boon to any business objects in the rest of your app.
Download the latest JAR or grab via Maven:
<dependency>
<groupId>com.squareup.mortar</groupId>
<artifactId>mortar</artifactId>
<version>(insert latest version)</version>
</dependency>
Gradle:
compile 'com.squareup.mortar:mortar:(latest version)'
This stuff has been in "rapid" development over a pretty long gestation period, but is finally stabilizing. We don't expect drastic changes before cutting a 1.0 release, but we still cannot promise a stable API from release to release.
Mortar is a key component of multiple Square apps, including our flagship Square Register app.
Copyright 2013 Square, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.