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Become a sponsor to Sebastian Veith

Who am I?

I'm a software engineer located in germany with a masters degree in computer science.

What am I working on?

My day job concentrates on developing software for host computers in automated manufacturing. Most of that is written in:

  • C++ for the backend
  • Java for the frontend (standalone GUI)
  • C# /ASP.NET for web based applications

What am I doing on GitHub?

I am the maintainer and (to date) sole developer of a project providing motion compensation for motion rigs, using an OpenXR API layer, namely OpenXR-MotionCompensation.
I started this project because I wasn't satisfied with the SteamVR motion compensation solution for performance and stability reasons. I decided to share it with as many people as possible to ease the setup for VR on motion rigs.

What am I using the funds for

Funding and donations help me a great deal to cover my expenses for:

  • hardware
    • sensors
    • trackers
    • power bill
    • ...
  • software
    • IDE
    • development tools
    • motion software
    • ...

Funding on a regular basis will allow me to further improve the quality, visibilty and accessibilty of the project, for example by hosting a dedicated website or licensing a certificate for signing the binaries.

Current sponsors 2

@bernhardberger
Private Sponsor
Past sponsors 20
@Zeeflyboy
Private Sponsor
Private Sponsor
Private Sponsor
@DJSlane
@yushiromarcel
Private Sponsor
@musicbynumbers
@overunedriveklepp
Private Sponsor
Private Sponsor
@cwr5033
@lippeszabolcs
Private Sponsor
@seb-kun
@Horizon099
Private Sponsor
Private Sponsor

Featured work

  1. BuzzteeBear/OpenXR-MotionCompensation

    OpenXR API layer for motion compensation

    C++ 50
  2. BuzzteeBear/YawVrAxisTest

    Unity app using YawVR SDK to perform linear movements and read out IMU/decoder data

    C#

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  • One hour consulting via voice chat or remote desktop