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fix SpawnAndDeleteAllEntitiesInTheSameSpot heisentest #32330

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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
namespace Content.Shared.Power.Generator;

[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class ActiveGeneratorRevvingComponent: Component
public sealed partial class ActiveGeneratorRevvingComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadOnly), AutoNetworkedField]
public TimeSpan CurrentTime = TimeSpan.Zero;
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Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
namespace Content.Shared.Power.Generator;

public sealed class ActiveGeneratorRevvingSystem: EntitySystem
public sealed class ActiveGeneratorRevvingSystem : EntitySystem
{
public override void Initialize()
{
Expand All @@ -25,7 +25,7 @@ private void OnAnchorStateChanged(EntityUid uid, ActiveGeneratorRevvingComponent
/// <param name="component">ActiveGeneratorRevvingComponent of the generator entity.</param>
public void StartAutoRevving(EntityUid uid, ActiveGeneratorRevvingComponent? component = null)
{
if (Resolve(uid, ref component))
if (Resolve(uid, ref component, false))
{
// reset the revving
component.CurrentTime = TimeSpan.FromSeconds(0);
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