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Make the security belt contain more useful items by default #32291

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merged 2 commits into from
Oct 30, 2024

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Blackern5000
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About the PR

The security belt no longer contains tear gas or flashbangs by default, instead it contains a holobarrier projector and a handheld security radio.

Why / Balance

Every time a secoff gets caught in an explosion of any size, it sets off a big annoying smoke cloud and flashes everyone around them. Tear gas and flashbangs are hardly ever useful and most of the time cadets have to be taught to get rid of them roundstart so they don't sabotage the rest of the crew after being hit by a dragon fireball.
Security radios and holobarriers are very useful things that imo don't see enough use. It's quite important for security to carry handheld radios with them, but a lot of the time they either forget or just don't care to use the sectech.

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  • tweak: Security belts now contain a holobarrier projector and a handheld security radio by default rather than tear gas and a flashbang.

@github-actions github-actions bot added the No C# For things that don't need code. label Sep 19, 2024
@Blackern5000 Blackern5000 changed the title Make the default contents of the security belt more useful Make the security belt contain more useful items by default Sep 19, 2024
@slarticodefast slarticodefast added the Undergoing Maintainer Discussion This PR is currently going through an internal discussion by the maintainer team. label Sep 19, 2024
@slarticodefast
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Test fail looks related, but I'm re-running it just to be sure

@Blackern5000
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Blackern5000 commented Sep 19, 2024

Test fail looks related, but I'm re-running it just to be sure

ah yeah it's related
It's probably because of how holobarriers momentarily think they can't be put into sec belts when you press smart-equip to belt.

@Blackern5000
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okay THAT test fail looks unrelated.

@thebadman4662
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thebadman4662 commented Sep 19, 2024

Guaranteed holobarriers?! BLESSED PR.

I will miss my flashbang though, sec often runs out of them and warden/hos is always allergic to printing them. 😭

@baddiePRO
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gone are the days of using an exploding vape to teargas check the cadets :mistake:

@Blackern5000
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I will miss my flashbang though, sec often runs out of them and warden/hos is always allergic to printing them. 😭

you can get them from the vendor still, same for tear gas.

@thebadman4662
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I will miss my flashbang though, sec often runs out of them and warden/hos is always allergic to printing them. 😭

you can get them from the vendor still, same for tear gas.

Security getting SecTech restocks I have seen only when I was cargo tech myself or engineer(back when substations were upgradeable, I would get T3 cells from seclites).

@Sarahon
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Sarahon commented Oct 8, 2024

Them being in the belt helps cadets know they exist at all honestly. And I've had a smoke bomb save me many times just from blowing up and covering the enemies view - gives you a chance basically. I'd like to see the radio and seclite added to the belt and make it full on entry cause you do that every round anything. Rest can stay the same.

alternatively, add the tourniquet and seclite. since i;ve been playing sec I've never seen sec get a restock.

@LankLTE
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LankLTE commented Oct 22, 2024

I still think removing at least flashbangs is weird, especially for a handheld radio which I’ve at least never gotten much use from. Holobarrier over tear gas makes sense though.

@thebadman4662
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I still think removing at least flashbangs is weird, especially for a handheld radio which I’ve at least never gotten much use from. Holobarrier over tear gas makes sense though.

You do not use it till comms are down and every single secoff should have one if they can, but there are only 5 go around, though I guess every seccie having guaranteed radio would nerf antags in big sec crews as they no longer need to stay together as much to be in touch with radio communication.

@LankLTE
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LankLTE commented Oct 22, 2024

You do not use it till comms are down and every single secoff should have one if they can, but there are only 5 go around, though I guess every seccie having guaranteed radio would nerf antags in big sec crews as they no longer need to stay together as much to be in touch with radio communication.

Yeah, but sabotaging / naturally shutting off comms is supposed to be something Antags can capitalize on, though I guess having handheld radios at all kind of makes that irrelevant.

@superjj18
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superjj18 commented Oct 22, 2024

I still think removing at least flashbangs is weird, especially for a handheld radio which I’ve at least never gotten much use from.

I would say that not using the radio says more about you than the radio, unless you’ve just never found yourself playing as a seccie when comms go down.

that being said radios still need to be updated with the mic/spot option (and maybe broadcast to headsets)

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LankLTE commented Oct 22, 2024

I would say that not using the radio says more about you than the radio

I mean, yeah. It probably does. But I still think comms going down should be of at least some consequence to security.

@Emisse Emisse merged commit 010638d into space-wizards:master Oct 30, 2024
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iaada pushed a commit to iaada/space-station-14 that referenced this pull request Nov 9, 2024
…zards#32291)

* replace tear gas and flashbang with holobarrier and sec radio

* holobarrier-belt-fix
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8 participants