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Transform precision thing #5451

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7 changes: 4 additions & 3 deletions Robust.Shared/Physics/Transform.cs
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,7 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using JetBrains.Annotations;
using Robust.Shared.Maths;
using Robust.Shared.Utility;
Expand Down Expand Up @@ -166,10 +167,10 @@ public Quaternion2D(float angle)

public Quaternion2D(Angle angle)
{
var radians = (float) angle.Theta;
var radians = angle.Theta;

C = MathF.Cos(radians);
S = MathF.Sin(radians);
C = (float) Math.Cos(radians);
S = (float) Math.Sin(radians);
}

public Quaternion2D Set(float angle)
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