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New HWID system prep #5446

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2 changes: 2 additions & 0 deletions Robust.Client/ClientIoC.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
using Robust.Client.GameStates;
using Robust.Client.Graphics;
using Robust.Client.Graphics.Clyde;
using Robust.Client.HWId;
using Robust.Client.Input;
using Robust.Client.Map;
using Robust.Client.Placement;
Expand Down Expand Up @@ -158,6 +159,7 @@ public static void RegisterIoC(GameController.DisplayMode mode, IDependencyColle

deps.Register<IXamlProxyHelper, XamlProxyHelper>();
deps.Register<MarkupTagManager>();
deps.Register<IHWId, BasicHWId>();
}
}
}
5 changes: 3 additions & 2 deletions Robust.Client/Console/Commands/LauncherAuthCommand.cs
Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,9 @@ public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
var wantName = args.Length > 0 ? args[0] : null;

var basePath = Path.GetDirectoryName(UserDataDir.GetUserDataDir(_gameController))!;
var dbPath = Path.Combine(basePath, "launcher", "settings.db");
var basePath = UserDataDir.GetRootUserDataDir(_gameController);
var launcherDirName = Environment.GetEnvironmentVariable("SS14_LAUNCHER_APPDATA_NAME") ?? "launcher";
var dbPath = Path.Combine(basePath, launcherDirName, "settings.db");

#if USE_SYSTEM_SQLITE
SQLitePCL.raw.SetProvider(new SQLitePCL.SQLite3Provider_sqlite3());
Expand Down
86 changes: 86 additions & 0 deletions Robust.Client/HWId/BasicHWId.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,86 @@
using System;
using System.IO;
using System.Security.Cryptography;
using Microsoft.Win32;
using Robust.Client.Utility;
using Robust.Shared.IoC;
using Robust.Shared.Network;

namespace Robust.Client.HWId;

internal sealed class BasicHWId : IHWId
{
[Dependency] private readonly IGameControllerInternal _gameController = default!;

public const int LengthHwid = 32;

public byte[] GetLegacy()
{
if (OperatingSystem.IsWindows())
return GetWindowsHWid("Hwid");

return [];
}

public byte[] GetModern()
{
byte[] raw;

if (OperatingSystem.IsWindows())
raw = GetWindowsHWid("Hwid2");
else
raw = GetFileHWid();

return [0, ..raw];
}

private static byte[] GetWindowsHWid(string keyName)
{
const string keyPath = @"HKEY_CURRENT_USER\SOFTWARE\Space Wizards\Robust";

var regKey = Registry.GetValue(keyPath, keyName, null);
if (regKey is byte[] { Length: LengthHwid } bytes)
return bytes;

var newId = new byte[LengthHwid];
RandomNumberGenerator.Fill(newId);
Registry.SetValue(
keyPath,
keyName,
newId,
RegistryValueKind.Binary);

return newId;
}

private byte[] GetFileHWid()
{
var path = UserDataDir.GetRootUserDataDir(_gameController);
var hwidPath = Path.Combine(path, ".hwid");

var value = ReadHWidFile(hwidPath);
if (value != null)
return value;

value = RandomNumberGenerator.GetBytes(LengthHwid);
File.WriteAllBytes(hwidPath, value);

return value;
}

private static byte[]? ReadHWidFile(string path)
{
try
{
var value = File.ReadAllBytes(path);
if (value.Length == LengthHwid)
return value;
}
catch (FileNotFoundException)
{
// First time the file won't exist.
}

return null;
}
}
10 changes: 7 additions & 3 deletions Robust.Client/Utility/UserDataDir.cs
Original file line number Diff line number Diff line change
@@ -1,14 +1,19 @@
using System;
using System.IO;
using JetBrains.Annotations;
using Robust.Shared.IoC;

namespace Robust.Client.Utility
{
internal static class UserDataDir
{
[Pure]
public static string GetUserDataDir(IGameControllerInternal gameController)
{
return Path.Combine(GetRootUserDataDir(gameController), "data");
}

[Pure]
public static string GetRootUserDataDir(IGameControllerInternal gameController)
{
string appDataDir;

Expand All @@ -30,8 +35,7 @@ public static string GetUserDataDir(IGameControllerInternal gameController)
appDataDir = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
#endif

return Path.Combine(appDataDir, gameController.Options.UserDataDirectoryName, "data");
return Path.Combine(appDataDir, gameController.Options.UserDataDirectoryName);
}

}
}
1 change: 1 addition & 0 deletions Robust.Server/ServerIoC.cs
Original file line number Diff line number Diff line change
Expand Up @@ -97,6 +97,7 @@ internal static void RegisterIoC(IDependencyCollection deps)
deps.Register<NetworkResourceManager>();
deps.Register<IHttpClientHolder, HttpClientHolder>();
deps.Register<UploadedContentManager>();
deps.Register<IHWId, DummyHWId>();
}
}
}
12 changes: 12 additions & 0 deletions Robust.Shared/CVars.cs
Original file line number Diff line number Diff line change
Expand Up @@ -394,6 +394,18 @@ protected CVars()
public static readonly CVarDef<int> NetEncryptionThreadChannelSize =
CVarDef.Create("net.encryption_thread_channel_size", 16);

/// <summary>
/// Whether the server should request HWID system for client identification.
/// </summary>
/// <remarks>
/// <para>
/// Note that modern HWIDs are only available if the connection is authenticated.
/// </para>
/// </remarks>
public static readonly CVarDef<bool> NetHWId =
CVarDef.Create("net.hwid", true, CVar.SERVERONLY);


/**
* SUS
*/
Expand Down
11 changes: 11 additions & 0 deletions Robust.Shared/Network/AuthManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,11 @@ internal interface IAuthManager
string? Token { get; set; }
string? PubKey { get; set; }

/// <summary>
/// If true, the user allows HWID information to be provided to servers.
/// </summary>
bool AllowHwid { get; set; }

void LoadFromEnv();
}

Expand All @@ -26,6 +31,7 @@ internal sealed class AuthManager : IAuthManager
public string? Server { get; set; } = DefaultAuthServer;
public string? Token { get; set; }
public string? PubKey { get; set; }
public bool AllowHwid { get; set; } = true;

public void LoadFromEnv()
{
Expand All @@ -49,6 +55,11 @@ public void LoadFromEnv()
Token = token;
}

if (TryGetVar("ROBUST_AUTH_ALLOW_HWID", out var allowHwid))
{
AllowHwid = allowHwid.Trim() == "1";
}

static bool TryGetVar(string var, [NotNullWhen(true)] out string? val)
{
val = Environment.GetEnvironmentVariable(var);
Expand Down
46 changes: 0 additions & 46 deletions Robust.Shared/Network/HWId.cs

This file was deleted.

67 changes: 67 additions & 0 deletions Robust.Shared/Network/IHWId.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,67 @@
using System;
using Robust.Shared.Console;
using Robust.Shared.IoC;
using Robust.Shared.Utility;

namespace Robust.Shared.Network;

/// <summary>
/// Fetches HWID (hardware ID) unique identifiers for the local system.
/// </summary>
internal interface IHWId
{
/// <summary>
/// Gets the "legacy" HWID.
/// </summary>
/// <remarks>
/// These are directly sent to servers and therefore susceptible to malicious spoofing.
/// They should not be relied on for the future.
/// </remarks>
/// <returns>
/// An opaque value that gets sent to the server to identify this computer,
/// or an empty array if legacy HWID is not supported on this platform.
/// </returns>
byte[] GetLegacy();

/// <summary>
/// Gets the "modern" HWID.
/// </summary>
/// <returns>
/// An opaque value that gets sent to the auth server to identify this computer,
/// or null if modern HWID is not supported on this platform.
/// </returns>
byte[]? GetModern();
}

/// <summary>
/// Implementation of <see cref="IHWId"/> that does nothing, always returning an empty result.
/// </summary>
internal sealed class DummyHWId : IHWId
{
public byte[] GetLegacy()
{
return [];
}

public byte[] GetModern()
{
return [];
}
}

#if DEBUG
internal sealed class HwidCommand : LocalizedCommands
{
[Dependency] private readonly IHWId _hwId = default!;

public override string Command => "hwid";

public override void Execute(IConsoleShell shell, string argStr, string[] args)
{
shell.WriteLine($"""
legacy: {Convert.ToBase64String(_hwId.GetLegacy(), Base64FormattingOptions.None)}
modern: {Base64Helpers.ToBase64Nullable(_hwId.GetModern())}
""");
}
}
#endif
Original file line number Diff line number Diff line change
Expand Up @@ -13,13 +13,15 @@ internal sealed class MsgEncryptionRequest : NetMessage

public byte[] VerifyToken;
public byte[] PublicKey;
public bool WantHwid;

public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
var tokenLength = buffer.ReadVariableInt32();
VerifyToken = buffer.ReadBytes(tokenLength);
var keyLength = buffer.ReadVariableInt32();
PublicKey = buffer.ReadBytes(keyLength);
WantHwid = buffer.ReadBoolean();
}

public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
Expand All @@ -28,6 +30,7 @@ public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer
buffer.Write(VerifyToken);
buffer.WriteVariableInt32(PublicKey.Length);
buffer.Write(PublicKey);
buffer.Write(WantHwid);
}
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -14,19 +14,24 @@ internal sealed class MsgEncryptionResponse : NetMessage

public Guid UserId;
public byte[] SealedData;
public byte[] LegacyHwid;

public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
UserId = buffer.ReadGuid();
var keyLength = buffer.ReadVariableInt32();
SealedData = buffer.ReadBytes(keyLength);
var legacyHwidLength = buffer.ReadVariableInt32();
LegacyHwid = buffer.ReadBytes(legacyHwidLength);
}

public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
buffer.Write(UserId);
buffer.WriteVariableInt32(SealedData.Length);
buffer.Write(SealedData);
buffer.WriteVariableInt32(LegacyHwid.Length);
buffer.Write(LegacyHwid);
}
}
}
5 changes: 0 additions & 5 deletions Robust.Shared/Network/Messages/Handshake/MsgLoginStart.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,16 +16,13 @@ internal sealed class MsgLoginStart : NetMessage
public override MsgGroups MsgGroup => MsgGroups.Core;

public string UserName;
public ImmutableArray<byte> HWId;
public bool CanAuth;
public bool NeedPubKey;
public bool Encrypt;

public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
{
UserName = buffer.ReadString();
var length = buffer.ReadByte();
HWId = ImmutableArray.Create(buffer.ReadBytes(length));
CanAuth = buffer.ReadBoolean();
NeedPubKey = buffer.ReadBoolean();
Encrypt = buffer.ReadBoolean();
Expand All @@ -34,8 +31,6 @@ public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer
public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
{
buffer.Write(UserName);
buffer.Write((byte) HWId.Length);
buffer.Write(HWId.AsSpan());
buffer.Write(CanAuth);
buffer.Write(NeedPubKey);
buffer.Write(Encrypt);
Expand Down
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