TryFindComponentOnEntityContainerOrParent no fail please #5322
Annotations
11 warnings
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/[email protected], actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build:
Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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Build:
Robust.Shared/Physics/Systems/SharedPhysicsSystem.Contacts.cs#L630
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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Build:
Robust.Shared/Physics/Systems/SharedPhysicsSystem.Contacts.cs#L631
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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Build:
Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
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Build:
Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L406
'BoundUserInterface.DeferredClose' is obsolete
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Build:
Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L457
'BoundUserInterface.DeferredClose' is obsolete
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Build:
Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L324
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build:
Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L351
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build:
Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L360
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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Build:
Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L723
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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