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Version: 235.0.0
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metalgearsloth committed Sep 18, 2024
1 parent 8d03feb commit c86cb0b
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2 changes: 1 addition & 1 deletion MSBuild/Robust.Engine.Version.props
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<Project>
<!-- This file automatically reset by Tools/version.py -->
<PropertyGroup><Version>234.1.0</Version></PropertyGroup>
<PropertyGroup><Version>235.0.0</Version></PropertyGroup>
</Project>
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30 changes: 24 additions & 6 deletions RELEASE-NOTES.md
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### Breaking changes

* Several different `AudioSystem` methods were incorrectly given a `[return: NotNullIfNotNull]` attribute. Content code that uses these methods needs to be updated to perform null checks.
*None yet*

### New features

*None yet*

### Bugfixes

*None yet*

### Other

*None yet*

### Internal

*None yet*


## 235.0.0

### Breaking changes

* Several different `AudioSystem` methods were incorrectly given a `[return: NotNullIfNotNull]` attribute. Content code that uses these methods needs to be updated to perform null checks.
* noSpawn is no longer obsolete and is now removed in lieu of the EntityCategory HideSpawnMenu.

### Bugfixes

* physics.maxlinvelocity is now a replicated cvar.
* Fix DistanceJoint debug drawing in physics not using the local anchors.
* Fixed filtered AudioSystem methods playing a sound for all players when given an empty filter.
* Fixed equality checks for `MarkupNode` not properly handling attributes.
* Fixed `MarkupNode` not having a `GetHashCode()` implementation.
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### Other

*None yet*

### Internal

*None yet*
* Improve precision for Quaternion2D constructor from angles.


## 234.1.0
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