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Cultist circle improvements #973

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merged 34 commits into from
Dec 6, 2024

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@chompDev chompDev commented Dec 6, 2024

Brings Cultist Cicle rewards closer to live behavior.

shibdib and others added 30 commits December 4, 2024 22:28
- Direct swaps now correctly accept multiples for rewards and required
items
- Added all the known live direct swaps
- Circle now correctly has three tiers (0 - Less than 350k rub, 1
350k-400k, 2 400k+)
- Tier 0 is completely random loot, Tier 1 is high value (value
threshold in config), Tier 2 is a percent chance to be hideout upgrade
items and task loot, otherwise it is high value loot.


This all matches what I could find on
https://escapefromtarkov.fandom.com/wiki/Hideout#Cultist_Circle and
https://www.cultistcircle.com/
…ame Tallan), add an exception for the Tagilla direct swap being the only OR.

@RuKira with most the updated info
@RuKira provided a bunch of info regarding the circle that wasn't
known/implemented. Some items are not repeatable, tagilla helms are OR
not AND, and Tallan gave me bad info on boss loot.

All fixed in this, although it did involve touching the profile which is
not something I've messed with before but I couldn't think of an easier
way to track non-repeatable swaps.
…e consistency between data in config vs sacrificed items by player
Fixed `cultistCircle.craftTimeOverride` property not correctly applying to hideout rewards
…ward selection, used tarkov wiki for details
@chompDev chompDev merged commit d2b7baa into 3.10.2-dev Dec 6, 2024
2 of 4 checks passed
@chompDev chompDev deleted the CultistCircleImprovements.3.10.2-dev branch December 21, 2024 11:08
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2 participants