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Cultist circle improvements #973
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- Direct swaps now correctly accept multiples for rewards and required items - Added all the known live direct swaps - Circle now correctly has three tiers (0 - Less than 350k rub, 1 350k-400k, 2 400k+) - Tier 0 is completely random loot, Tier 1 is high value (value threshold in config), Tier 2 is a percent chance to be hideout upgrade items and task loot, otherwise it is high value loot. This all matches what I could find on https://escapefromtarkov.fandom.com/wiki/Hideout#Cultist_Circle and https://www.cultistcircle.com/
…ame Tallan), add an exception for the Tagilla direct swap being the only OR. @RuKira with most the updated info
@RuKira provided a bunch of info regarding the circle that wasn't known/implemented. Some items are not repeatable, tagilla helms are OR not AND, and Tallan gave me bad info on boss loot. All fixed in this, although it did involve touching the profile which is not something I've messed with before but I couldn't think of an easier way to track non-repeatable swaps.
…e consistency between data in config vs sacrificed items by player
Fixed `cultistCircle.craftTimeOverride` property not correctly applying to hideout rewards
…ward selection, used tarkov wiki for details
…t rouble amount player sacrificed
… CultistCircleImprovements.3.10.2-dev
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Brings Cultist Cicle rewards closer to live behavior.