The dst
package enables manipulation of a Go syntax tree with high fidelity. Decorations (e.g.
comments and line spacing) remain attached to the correct nodes as the tree is modified.
The go/ast
package wasn't created with source manipulation as an intended use-case. Comments are
stored by their byte offset instead of attached to nodes, so re-arranging nodes breaks the output.
See this Go issue for more information.
Consider this example where we want to reverse the order of the two statements. As you can see the comments don't remain attached to the correct nodes:
code := `package a
func main(){
var a int // foo
var b string // bar
}
`
fset := token.NewFileSet()
f, err := parser.ParseFile(fset, "", code, parser.ParseComments)
if err != nil {
panic(err)
}
list := f.Decls[0].(*ast.FuncDecl).Body.List
list[0], list[1] = list[1], list[0]
if err := format.Node(os.Stdout, fset, f); err != nil {
panic(err)
}
//Output:
//package a
//
//func main() {
// // foo
// var b string
// var a int
// // bar
//}
Here's the same example using dst
:
code := `package a
func main(){
var a int // foo
var b string // bar
}
`
f, err := decorator.Parse(code)
if err != nil {
panic(err)
}
list := f.Decls[0].(*dst.FuncDecl).Body.List
list[0], list[1] = list[1], list[0]
if err := decorator.Print(f); err != nil {
panic(err)
}
//Output:
//package a
//
//func main() {
// var b string // bar
// var a int // foo
//}
Parsing a source file to dst
and printing the results after modification can be accomplished with
several Parse
and Print
convenience functions in the decorator
package.
For more fine-grained control you can use Decorator
to convert from ast
to dst
, and Restorer
to convert back again.
Comments are added at decoration attachment points. See here for a full list of these points, along with demonstration code of where they are rendered in the output.
The decoration attachment points have convenience functions Append
, Prepend
, Replace
, Clear
and All
to accomplish common tasks. Use the full text of your comment including the //
or /**/
markers. When adding a line comment, a newline is automatically rendered.
code := `package main
func main() {
println("Hello World!")
}`
f, err := decorator.Parse(code)
if err != nil {
panic(err)
}
call := f.Decls[0].(*dst.FuncDecl).Body.List[0].(*dst.ExprStmt).X.(*dst.CallExpr)
call.Decs.Start.Append("// you can add comments at the start...")
call.Decs.Fun.Append("/* ...in the middle... */")
call.Decs.End.Append("// or at the end.")
if err := decorator.Print(f); err != nil {
panic(err)
}
//Output:
//package main
//
//func main() {
// // you can add comments at the start...
// println /* ...in the middle... */ ("Hello World!") // or at the end.
//}
The Before
property marks the node as having a line space (new line or empty line) before the node.
These spaces are rendered before any decorations attached to the Start
decoration point. The After
property is similar but rendered after the node (and after any End
decorations).
code := `package main
func main() {
println(a, b, c)
}`
f, err := decorator.Parse(code)
if err != nil {
panic(err)
}
call := f.Decls[0].(*dst.FuncDecl).Body.List[0].(*dst.ExprStmt).X.(*dst.CallExpr)
call.Decs.Before = dst.EmptyLine
call.Decs.After = dst.EmptyLine
for _, v := range call.Args {
v := v.(*dst.Ident)
v.Decs.Before = dst.NewLine
v.Decs.After = dst.NewLine
}
if err := decorator.Print(f); err != nil {
panic(err)
}
//Output:
//package main
//
//func main() {
//
// println(
// a,
// b,
// c,
// )
//
//}
The common decoration properties (Start
, End
, Before
and After
) occur on all nodes, and can be
accessed with the Decorations()
method on the Node
interface:
code := `package main
func main() {
var i int
i++
println(i)
}`
f, err := decorator.Parse(code)
if err != nil {
panic(err)
}
list := f.Decls[0].(*dst.FuncDecl).Body.List
list[0].Decorations().Before = dst.EmptyLine
list[0].Decorations().End.Append("// the Decorations method allows access to the common")
list[1].Decorations().End.Append("// decoration properties (Before, Start, End and After)")
list[2].Decorations().End.Append("// for all nodes.")
list[2].Decorations().After = dst.EmptyLine
if err := decorator.Print(f); err != nil {
panic(err)
}
//Output:
//package main
//
//func main() {
//
// var i int // the Decorations method allows access to the common
// i++ // decoration properties (Before, Start, End and After)
// println(i) // for all nodes.
//
//}
While debugging, it is often useful to have a list of all decorations attached to a node. The
dstutil package provides a helper function Decorations
which
returns a list of the attachment points and all decorations for any node:
code := `package main
// main comment
// is multi line
func main() {
if true {
// foo
println( /* foo inline */ "foo")
} else if false {
println /* bar inline */ ("bar")
// bar after
} else {
// empty block
}
}`
f, err := decorator.Parse(code)
if err != nil {
panic(err)
}
dst.Inspect(f, func(node dst.Node) bool {
if node == nil {
return false
}
before, after, points := dstutil.Decorations(node)
var info string
if before != dst.None {
info += fmt.Sprintf("- Before: %s\n", before)
}
for _, point := range points {
if len(point.Decs) == 0 {
continue
}
info += fmt.Sprintf("- %s: [", point.Name)
for i, dec := range point.Decs {
if i > 0 {
info += ", "
}
info += fmt.Sprintf("%q", dec)
}
info += "]\n"
}
if after != dst.None {
info += fmt.Sprintf("- After: %s\n", after)
}
if info != "" {
fmt.Printf("%T\n%s\n", node, info)
}
return true
})
//Output:
//*dst.FuncDecl
//- Before: NewLine
//- Start: ["// main comment", "// is multi line"]
//
//*dst.IfStmt
//- Before: NewLine
//- After: NewLine
//
//*dst.ExprStmt
//- Before: NewLine
//- Start: ["// foo"]
//- After: NewLine
//
//*dst.CallExpr
//- Lparen: ["/* foo inline */"]
//
//*dst.ExprStmt
//- Before: NewLine
//- End: ["\n", "\n", "// bar after"]
//- After: NewLine
//
//*dst.CallExpr
//- Fun: ["/* bar inline */"]
//
//*dst.BlockStmt
//- Lbrace: ["\n", "// empty block"]
The Before
and After
properties cover the majority of cases, but occasionally a newline needs to
be rendered inside a node. Simply add a \n
decoration to accomplish this.
Re-using an existing node elsewhere in the tree will panic when the tree is restored to ast
. Instead,
use the Clone
function to make a deep copy of the node before re-use:
code := `package main
var i /* a */ int`
f, err := decorator.Parse(code)
if err != nil {
panic(err)
}
cloned := dst.Clone(f.Decls[0]).(*dst.GenDecl)
cloned.Decs.Before = dst.NewLine
cloned.Specs[0].(*dst.ValueSpec).Names[0].Name = "j"
cloned.Specs[0].(*dst.ValueSpec).Names[0].Decs.End.Replace("/* b */")
f.Decls = append(f.Decls, cloned)
if err := decorator.Print(f); err != nil {
panic(err)
}
//Output:
//package main
//
//var i /* a */ int
//var j /* b */ int
The dstutil package is a fork of golang.org/x/tools/go/ast/astutil
,
and provides the Apply
function with similar semantics.
The decorator can automatically manage the import
block, which is a non-trivial task.
Use NewDecoratorWithImports and NewRestorerWithImports to create an import aware decorator / restorer.
During decoration, remote identifiers are normalised - *ast.SelectorExpr
nodes that represent
qualified identifiers are replaced with *dst.Ident
nodes with the Path
field set to the path of
the imported package.
When adding a qualified identifier node, there is no need to use *dst.SelectorExpr
- just add a
*dst.Ident
and set Path
to the imported package path. The restorer will wrap it in a
*ast.SelectorExpr
where appropriate when converting back to ast, and also update the import
block.
To enable import management, the decorator must be able to resolve the imported package for selector expressions and identifiers, and the restorer must be able to resolve the name of a package given it's path. Several implementations for these resolvers are provided, and the best method will depend on the environment. See below for more details.
The Load convenience function uses
go/packages
to load packages and decorate all loaded ast files, with import management enabled:
// Create a simple module in a temporary directory
dir, err := tempDir(map[string]string{
"go.mod": "module root",
"main.go": "package main \n\n func main() {}",
})
defer os.RemoveAll(dir)
if err != nil {
panic(err)
}
// Use the Load convenience function that calls go/packages to load the package. All loaded
// ast files are decorated to dst.
pkgs, err := decorator.Load(&packages.Config{Dir: dir, Mode: packages.LoadSyntax}, "root")
if err != nil {
panic(err)
}
p := pkgs[0]
f := p.Syntax[0]
// Add a call expression. Note we don't have to use a SelectorExpr - just adding an Ident with
// the imported package path will do. The restorer will add SelectorExpr where appropriate when
// converting back to ast. Note the new Path field on *dst.Ident. Set this to the package path
// of the imported package, and the restorer will automatically add the import to the import
// block.
b := f.Decls[0].(*dst.FuncDecl).Body
b.List = append(b.List, &dst.ExprStmt{
X: &dst.CallExpr{
Fun: &dst.Ident{Path: "fmt", Name: "Println"},
Args: []dst.Expr{
&dst.BasicLit{Kind: token.STRING, Value: strconv.Quote("Hello, World!")},
},
},
})
// Create a restorer with the import manager enabled, and print the result. As you can see, the
// import block is automatically managed, and the Println ident is converted to a SelectorExpr:
r := decorator.NewRestorerWithImports("root", gopackages.New(dir))
if err := r.Print(p.Syntax[0]); err != nil {
panic(err)
}
//Output:
//package main
//
//import "fmt"
//
//func main() { fmt.Println("Hello, World!") }
The decorator exposes Dst.Nodes
and Ast.Nodes
which map between ast.Node
and dst.Node
. This
enables systems that refer to ast
nodes (such as go/types
) to be used:
code := `package main
func main() {
var i int
i++
println(i)
}`
// Parse the code to AST
fset := token.NewFileSet()
astFile, err := parser.ParseFile(fset, "", code, parser.ParseComments)
if err != nil {
panic(err)
}
// Invoke the type checker using AST as input
typesInfo := types.Info{
Defs: make(map[*ast.Ident]types.Object),
Uses: make(map[*ast.Ident]types.Object),
}
conf := &types.Config{}
if _, err := conf.Check("", fset, []*ast.File{astFile}, &typesInfo); err != nil {
panic(err)
}
// Create a new decorator, which will track the mapping between ast and dst nodes
dec := decorator.NewDecorator(fset)
// Decorate the *ast.File to give us a *dst.File
f, err := dec.DecorateFile(astFile)
if err != nil {
panic(err)
}
// Find the *dst.Ident for the definition of "i"
dstDef := f.Decls[0].(*dst.FuncDecl).Body.List[0].(*dst.DeclStmt).Decl.(*dst.GenDecl).Specs[0].(*dst.ValueSpec).Names[0]
// Find the *ast.Ident using the Ast.Nodes mapping
astDef := dec.Ast.Nodes[dstDef].(*ast.Ident)
// Find the types.Object corresponding to "i"
obj := typesInfo.Defs[astDef]
// Find all the uses of that object
var astUses []*ast.Ident
for id, ob := range typesInfo.Uses {
if ob != obj {
continue
}
astUses = append(astUses, id)
}
// Find each *dst.Ident in the Dst.Nodes mapping
var dstUses []*dst.Ident
for _, id := range astUses {
dstUses = append(dstUses, dec.Dst.Nodes[id].(*dst.Ident))
}
// Change the name of the original definition and all uses
dstDef.Name = "foo"
for _, id := range dstUses {
id.Name = "foo"
}
// Print the DST
if err := decorator.Print(f); err != nil {
panic(err)
}
//Output:
//package main
//
//func main() {
// var foo int
// foo++
// println(foo)
//}
There are two separate interfaces defined by the resolver package which allow the decorator and restorer to automatically manage the imports block.
The decorator uses a DecoratorResolver
which resolves the package path of any *ast.Ident
. This is
complicated by dot-import syntax (see below).
The restorer uses a RestorerResolver
which resolves the name of any package given the path. This
is complicated by vendoring and Go modules.
When Resolver
is set on Decorator
or Restorer
, the Path
property must be set to the local
package path.
Several implementations of both interfaces that are suitable for different environments are provided:
The gotypes
package provides a DecoratorResolver
with full dot-import compatibility. However it requires full
export data for all imported packages, so the Uses
map from go/types.Info
is required. There
are several methods of generating go/types.Info
. Using golang.org/x/tools/go/packages.Load
is
recommended for full Go modules compatibility. See the decorator.Load
convenience function to automate this.
The goast package
provides a simplified DecoratorResolver
that only needs to scan a single ast file. This is unable
to resolve identifiers from dot-imported packages, so will panic if a dot-import is encountered in
the import block. It uses the provided RestorerResolver
to resolve the names of all imported
packages. If no RestorerResolver
is provided, the guess implementation is used.
The gopackages
package provides a RestorerResolver
with full compatibility with Go modules. It uses
golang.org/x/tools/go/packages
to load the package data. This may be very slow, and uses the go
command line tool to query package data, so may not be compatible with some environments.
The gobuild
package provides an alternative RestorerResolver
that uses the legacy go/build
system to load
the imported package data. This may be needed in some circumstances and provides better performance
than go/packages
. However, this is not Go modules aware.
The guess and
simple packages
provide simple RestorerResolver
implementations that may be useful in certain circumstances, or
where performance is critical. simple
resolves paths only if they occur in a provided map.
guess
guesses the package name based on the last part of the path.
Here's an example of supplying resolvers for the decorator and restorer:
code := `package main
import "fmt"
func main() {
fmt.Println("a")
}`
dec := decorator.NewDecoratorWithImports(token.NewFileSet(), "main", goast.New())
f, err := dec.Parse(code)
if err != nil {
panic(err)
}
f.Decls[1].(*dst.FuncDecl).Body.List[0].(*dst.ExprStmt).X.(*dst.CallExpr).Args = []dst.Expr{
&dst.CallExpr{
Fun: &dst.Ident{Name: "A", Path: "foo.bar/baz"},
},
}
res := decorator.NewRestorerWithImports("main", guess.New())
if err := res.Print(f); err != nil {
panic(err)
}
//Output:
//package main
//
//import (
// "fmt"
//
// "foo.bar/baz"
//)
//
//func main() {
// fmt.Println(baz.A())
//}
To control the alias of imports, use a FileRestorer
:
code := `package main
import "fmt"
func main() {
fmt.Println("a")
}`
dec := decorator.NewDecoratorWithImports(token.NewFileSet(), "main", goast.New())
f, err := dec.Parse(code)
if err != nil {
panic(err)
}
res := decorator.NewRestorerWithImports("main", guess.New())
fr := res.FileRestorer()
fr.Alias["fmt"] = "fmt1"
if err := fr.Print(f); err != nil {
panic(err)
}
//Output:
//package main
//
//import fmt1 "fmt"
//
//func main() {
// fmt1.Println("a")
//}
For more information on exactly how the imports block is managed, read through the test cases.
Consider this file...
package main
import (
. "a"
)
func main() {
B()
C()
}
B
and C
could be local identifiers from a different file in this package,
or from the imported package a
. If only one is from a
and it is removed, we should remove the
import when we restore to ast
. Thus the resolver needs to be able to resolve the package using
the full info from go/types
.
This package is well tested and used in many projects. The API should be considered stable going forward.
Feel free to create an issue or chat in the #dst Gophers Slack channel.
For further developing or contributing to dst
, check out these notes.
Thanks very much to hawkinsw for taking on the task of adding generics compatibility to dst
.