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{ | ||
"projects": { | ||
"default": "leaderboard-bf98b" | ||
} | ||
} |
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function Ball(startx,starty, vx, vy, radius) { | ||
this.x = startx; | ||
this.y = starty; | ||
this.radius = radius; | ||
this.xd = randomsign(); | ||
this.yd = randomsign(); | ||
this.dx = vx; | ||
this.dy = vy; | ||
this.move = function() { | ||
if (this.x+this.dx > height-this.radius || this.x+this.dx < this.radius) { | ||
this.xd = -this.xd; | ||
} | ||
if (this.y+this.dy > width-this.radius || this.y+this.dy < this.radius) { | ||
this.yd = -this.yd; | ||
} | ||
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this.x = this.x + this.dx * this.xd; | ||
this.y = this.y + this.dy * this.yd; | ||
} | ||
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this.shape = function() { | ||
return new circle(this.x,this.y,this.radius); | ||
} | ||
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this.draw = function(ctx) { | ||
ctx.beginPath(); | ||
ctx.arc(this.x, this.y, this.radius, 0, Math.PI*2, false); | ||
ctx.fillStyle = "green"; | ||
ctx.fill(); | ||
ctx.closePath(); | ||
} | ||
} |
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console.log("Calculations"); | ||
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function circle(x,y,radius) { | ||
this.x = x; | ||
this.y = y; | ||
this.r = radius; | ||
} | ||
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function rectangle(x,y,width,height) { | ||
this.x = x; | ||
this.y = y; | ||
this.w = width; | ||
this.h = height; | ||
} | ||
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function dist(x1,y1,x2,y2) { | ||
return Math.sqrt(Math.pow(Math.abs(x1 - x2),2) + Math.pow(Math.abs(y1 - y2),2)); | ||
} | ||
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function randomsign() { | ||
var i = random(0, 1); | ||
if (i == 0) { | ||
return -1; | ||
} else { | ||
return 1; | ||
} | ||
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} | ||
function random(min, max) { | ||
return Math.floor(Math.random() * (max - min + 1)) + min; | ||
} | ||
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function CircleCircleColliding(c1,c2) { | ||
var dist = dist(c1.x , c1.y , c2.x , c2.y); | ||
if (dist < Math.max(c1.r,c2.r)) { | ||
return true; | ||
} | ||
return false; | ||
} | ||
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function RectCircleColliding(circle,rect){ | ||
var distX = Math.abs(circle.x - rect.x-rect.w/2); | ||
var distY = Math.abs(circle.y - rect.y-rect.h/2); | ||
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if (distX > (rect.w/2 + circle.r)) { return false; } | ||
if (distY > (rect.h/2 + circle.r)) { return false; } | ||
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if (distX <= (rect.w/2)) { return true; } | ||
if (distY <= (rect.h/2)) { return true; } | ||
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var dx=distX-rect.w/2; | ||
var dy=distY-rect.h/2; | ||
return (dx*dx+dy*dy<=(circle.r*circle.r)); | ||
} |
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var playercontrol; | ||
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var mouseX; | ||
var mouseY; | ||
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var upPressed = false; | ||
var downPressed = false; | ||
var rightPressed = false; | ||
var leftPressed = false; | ||
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var upKey = 38; | ||
var rightKey = 39; | ||
var leftKey = 37; | ||
var downKey = 40; | ||
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function setKeyBoardControl(mode) { | ||
if (mode=="wasd") { | ||
playercontrol = keyboardControl; | ||
upKey = 87; | ||
leftKey = 65; | ||
downKey = 83; | ||
rightKey = 68; | ||
} else if (mode=="mouse") { | ||
playercontrol = mouseControl; | ||
mouseX = p.x; | ||
mouseY = p.y; | ||
} else { | ||
playercontrol = keyboardControl; | ||
} | ||
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} | ||
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function keyboardControl(object, speed) { | ||
if(rightPressed) { | ||
object.x += speed; | ||
} | ||
if(leftPressed) { | ||
object.x -= speed; | ||
} | ||
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if(downPressed) { | ||
object.y += speed; | ||
} | ||
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if(upPressed) { | ||
object.y -= speed; | ||
} | ||
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if (object.x < 0) { | ||
object.x = 0; | ||
} else if (object.x > height) { | ||
object.x = height; | ||
} | ||
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if (object.y < 0) { | ||
object.y = 0; | ||
} else if (object.y > width) { | ||
object.y = width; | ||
} | ||
} | ||
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function keyDownHandler(e) { | ||
if(e.keyCode == downKey) { | ||
downPressed = true; | ||
} | ||
if(e.keyCode == rightKey) { | ||
rightPressed = true; | ||
} | ||
if(e.keyCode == upKey) { | ||
upPressed = true; | ||
} | ||
else if(e.keyCode == leftKey) { | ||
leftPressed = true; | ||
} | ||
} | ||
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function mouseControl(object,speed) { | ||
object.x = mouseX - object.width/2; | ||
object.y = mouseY - object.height/2; | ||
} | ||
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function mouseMoveHandler(e) { | ||
mouseX = e.clientX - canvas.offsetLeft; | ||
mouseY = e.clientY - canvas.offsetTop; | ||
} | ||
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function keyUpHandler(e) { | ||
if(e.keyCode == downKey) { | ||
downPressed = false; | ||
} | ||
if(e.keyCode == rightKey) { | ||
rightPressed = false; | ||
} | ||
if(e.keyCode == upKey) { | ||
upPressed = false; | ||
} | ||
else if(e.keyCode == leftKey) { | ||
leftPressed = false; | ||
} | ||
} |
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//Thanks http://www.w3schools.com/js/js_cookies.asp | ||
function setCookie(c_name,c_value,exdays) { | ||
var exdate=new Date(); | ||
exdate.setDate(exdate.getDate() + exdays); | ||
document.cookie=encodeURIComponent(c_name) | ||
+ "=" + encodeURIComponent(c_value) | ||
+ (!exdays ? "" : "; expires="+exdate.toUTCString()); | ||
; | ||
} | ||
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function getCookie(cname) { | ||
var name = cname + "="; | ||
var ca = document.cookie.split(';'); | ||
for(var i=0; i<ca.length; i++) { | ||
var c = ca[i]; | ||
while (c.charAt(0)==' ') c = c.substring(1); | ||
if (c.indexOf(name) == 0) return c.substring(name.length,c.length); | ||
} | ||
return ""; | ||
} |
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var countervalue = 0; | ||
var score = 0; | ||
function count() { | ||
countervalue++; | ||
if (countervalue > newballtick) { | ||
countervalue = 0; | ||
score++; | ||
return true; | ||
} | ||
return false; | ||
} | ||
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var game = true; | ||
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function addBall() { | ||
var currentdist = 0; | ||
while (currentdist < mindist) { | ||
startx = random(0, height); | ||
starty = random(0, width); | ||
currentdist = dist(startx, starty, p.x, p.y); | ||
} | ||
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vx = random(maxBallspeed / Ballmin, maxBallspeed); | ||
vy = random(maxBallspeed / Ballmin, maxBallspeed); | ||
radius = random(ballRadius / Ballmin, ballRadius); | ||
objects.push(new Ball(startx, starty, vx, vy, radius)); | ||
} | ||
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function draw() { | ||
if (game) { | ||
ctx.clearRect(0, 0, canvas.width, canvas.height); | ||
p.move(); | ||
p.draw(ctx); | ||
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for (var int = 0; int < objects.length; int++) { | ||
var object = objects[int]; | ||
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object.draw(ctx); | ||
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object.move(); | ||
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if (RectCircleColliding(object.shape(), p.shape())) { | ||
endgame(); | ||
} | ||
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} | ||
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if (count()) { | ||
addBall(); | ||
} | ||
requestAnimationFrame(draw); | ||
} | ||
} | ||
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function endgame() { | ||
game = false; | ||
var highscore = getCookie("ballsballsHighScore"); | ||
var again; | ||
if (score > highscore) { | ||
setCookie("ballsballsHighScore",score,100); | ||
again = confirm("game over! \n New HighScore: " + score | ||
+ " ( Previous HighScore: " + highscore | ||
+ " ) \n Wanna Play Again?"); | ||
} else { | ||
again = confirm("game over! \n Score: " + score + " ( HighScore: " | ||
+ highscore + " ) \n Wanna Play Again?"); | ||
} | ||
if (again) { | ||
document.location.reload(); | ||
} else { | ||
document.location.href = "credits"; | ||
} | ||
} |
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var canvas; | ||
var ctx; | ||
var p; | ||
var objects; | ||
var difficulty; | ||
var height; | ||
var width; | ||
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window.onload = function () { | ||
console.log("init"); | ||
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canvas = document.getElementById("myCanvas"); | ||
ctx = canvas.getContext("2d"); | ||
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ctx.canvas.width = window.innerWidth; | ||
ctx.canvas.height = window.innerHeight; | ||
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height = canvas.width; | ||
width = canvas.height; | ||
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p = new Paddle(height/2, width/2, playerlength, playerlength); | ||
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objects = []; | ||
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difficulty = 1; | ||
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if (getCookie("settings")) { | ||
console.log(getCookie("input")); | ||
setKeyBoardControl(getCookie("input")); | ||
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difficulty = getCookie("difficulty"); | ||
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if (difficulty > 0) { | ||
maxBallspeed = maxBallspeed * (difficulty); | ||
if (difficulty == 4) { | ||
Ballmin = Ballmin * 2; | ||
} | ||
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} | ||
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var maxX = getCookie("maxX"); | ||
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if (maxX < height && maxX != 0) { | ||
ctx.canvas.height = maxX; | ||
width = maxX; | ||
} | ||
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var maxY = getCookie("maxY"); | ||
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if (maxY < width && maxY != 0) { | ||
ctx.canvas.width = maxY; | ||
height = maxY; | ||
} | ||
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} else { | ||
var setSettings = confirm("Settings not found, want to set them?"); | ||
if (setSettings) { | ||
window.location.href = "settings"; | ||
} else { | ||
} | ||
} | ||
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mindist = dist(0,0,width,height) / mindist; | ||
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document.addEventListener("keydown", keyDownHandler, false); | ||
document.addEventListener("keyup", keyUpHandler, false); | ||
document.addEventListener("mousemove", mouseMoveHandler, false); | ||
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draw(); | ||
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} |
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