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fbshipit-source-id: f7569d1816329dab4021ab36f89733b38641dfa5
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facebook-github-bot committed Jun 18, 2024
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5 changes: 5 additions & 0 deletions .editorconfig
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root = true

[*]
end_of_line = lf
insert_final_newline = true
37 changes: 37 additions & 0 deletions .eslintrc.js
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module.exports = {
env: {
browser: true,
es2021: true,
node: true,
},
extends: [
'eslint:recommended',
'plugin:@typescript-eslint/recommended',
'prettier',
],
parser: '@typescript-eslint/parser',
plugins: ['@typescript-eslint', 'prettier'],
parserOptions: {
ecmaVersion: 12,
sourceType: 'module',
},
rules: {
'sort-imports': [
'error',
{
ignoreCase: false,
ignoreDeclarationSort: false,
ignoreMemberSort: false,
memberSyntaxSortOrder: ['none', 'all', 'multiple', 'single'],
allowSeparatedGroups: false,
},
],
'no-unused-vars': [
'error',
{ vars: 'all', args: 'all', argsIgnorePattern: '^_' },
],
'lines-between-class-members': ['warn', 'always'],
'prettier/prettier': 'error',
},
root: true,
};
51 changes: 51 additions & 0 deletions .github/workflows/docs.yml
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name: Build and deploy docs to Pages

on:
push:
branches: ['main']
workflow_dispatch:

permissions:
contents: read
pages: write
id-token: write

concurrency:
group: 'pages'
cancel-in-progress: true

jobs:
deploy:
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}

runs-on: ubuntu-latest

strategy:
matrix:
node-version: [16.x]

steps:
- uses: actions/checkout@v3

- name: Use Node.js ${{ matrix.node-version }}
uses: actions/setup-node@v3
with:
node-version: ${{ matrix.node-version }}
cache: 'npm'

- name: Install dependencies
run: npm ci

- name: Build doc site
run: npm run docs:build

- name: Upload artifact
uses: actions/upload-pages-artifact@v2
with:
path: ./docs/.vitepress/dist

- name: Deploy to GitHub Pages
id: deployment
uses: actions/deploy-pages@v2
21 changes: 21 additions & 0 deletions .github/workflows/test.yml
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name: Run Tests

on: [push]

jobs:
build:
runs-on: ubuntu-latest

strategy:
matrix:
node-version: [16.x]

steps:
- uses: actions/checkout@v3
- name: Use Node.js ${{ matrix.node-version }}
uses: actions/setup-node@v3
with:
node-version: ${{ matrix.node-version }}
- run: npm ci
- run: npm run build
- run: npm test
26 changes: 26 additions & 0 deletions .gitignore
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/.yarn/*
!/.yarn/releases
!/.yarn/plugins
!/.yarn/sdks

# Swap the comments on the following lines if you don't wish to use zero-installs
# Documentation here: https://yarnpkg.com/features/zero-installs
!/.yarn/cache
#/.pnp.*

lib/
build/
dist/
node_modules/

/.vscode/

# blender backups
*.blend?

.DS_Store

docs/.vitepress/dist/
docs/.vitepress/cache/

src/version.ts
2 changes: 2 additions & 0 deletions .prettierignore
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/src/assets/*
/src/style/*
11 changes: 11 additions & 0 deletions .prettierrc
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{
"semi": true,
"endOfLine": "lf",
"useTabs": true,
"trailingComma": "all",
"arrowParens": "always",
"printWidth": 80,
"tabWidth": 2,
"singleQuote": true,
"jsxSingleQuote": false
}
80 changes: 80 additions & 0 deletions CODE_OF_CONDUCT.md
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# Code of Conduct

## Our Pledge

In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to make participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.

## Our Standards

Examples of behavior that contributes to creating a positive environment
include:

* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members

Examples of unacceptable behavior by participants include:

* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting

## Our Responsibilities

Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.

Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.

## Scope

This Code of Conduct applies within all project spaces, and it also applies when
an individual is representing the project or its community in public spaces.
Examples of representing a project or community include using an official
project e-mail address, posting via an official social media account, or acting
as an appointed representative at an online or offline event. Representation of
a project may be further defined and clarified by project maintainers.

This Code of Conduct also applies outside the project spaces when there is a
reasonable belief that an individual's behavior may have a negative impact on
the project or its community.

## Enforcement

Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at <[email protected]>. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.

Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.

## Attribution

This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html

[homepage]: https://www.contributor-covenant.org

For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq
58 changes: 58 additions & 0 deletions CONTRIBUTING.md
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# Contributing to Immersive Web Emulation Runtime

We want to make contributing to this project as easy and transparent as
possible.

## Pull Requests

We actively welcome your pull requests.

1. Fork the repo and create your branch from `main`.
2. If you've added code that should be tested, add tests.
3. Make sure your code lints.
4. If you haven't already, complete the Contributor License Agreement ("CLA").

## Contributor License Agreement ("CLA")

In order to accept your pull request, we need you to submit a CLA. You only need
to do this once to work on any of Meta's open source projects.

Complete your CLA here: <https://code.facebook.com/cla>

## Issues

We use GitHub issues to track public bugs. Please ensure your description is
clear and has sufficient instructions to be able to reproduce the issue.

Meta has a [bounty program](https://www.facebook.com/whitehat/) for the safe
disclosure of security bugs. In those cases, please go through the process
outlined on that page and do not file a public issue.

## Coding Style

Immersive Web Emulation Runtime uses `eslint` and `prettier` to lint and format code.

You can format manually by running:

```
$ npm run format
```

There are also VSCode extensions that can run those linters / formatters for you. Prettier has a [VSCode Plugin](https://marketplace.visualstudio.com/items?itemName=esbenp.prettier-vscode), which allows you to format on save.

If you don't want to format on save, and want to format a single file, you can use `Ctrl+Shift+P` in VS Code (`Cmd+Shift+P` on macs) to bring up the command palette, then type `Format Document` to format the currently active file. Note that you should have the Prettier VS code plugin installed to make sure it formats according to the project's guidelines.

## Testing

Immersive Web Emulation Runtime uses `jest` to conduct unit testing for all its classes. Before contributing, please make sure your change does not fail any of the existing jest tests. If you are adding new classes or new features, we request that you add relevant tests to ensure a high test coverage of the Immersive Web Emulation Runtime.

You can run tests manually by running:

```
$ npm run test
```

## License

By contributing to Immersive Web Emulation Runtime, you agree that your contributions will be licensed
under the [LICENSE](./LICENSE) file in the root directory of this source tree.
21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) Meta Platforms, Inc. and affiliates.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
17 changes: 17 additions & 0 deletions README.md
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# Immersive Web Emulation Runtime

The Immersive Web Emulation Runtime (IWER) is a TypeScript-based tool designed to enable the running of WebXR applications in modern browsers without requiring native WebXR support. By emulating the WebXR Device API, IWER provides developers with the ability to test and run WebXR projects across a wide range of devices, ensuring compatibility and enhancing the development process.

## Documentation

For detailed information about using IWER, including concepts, guides, and API references, please visit our documentation site:

- [IWER Documentation](https://meta-quest.github.io/immersive-web-emulation-runtime)

## License

IWER is licensed under the MIT License. For more details, see the [LICENSE](https://github.com/meta-quest/immersive-web-emulation-runtime/blob/main/LICENSE) file in this repository.

## Contributing

Your contributions are welcome! Please feel free to submit issues and pull requests. Before contributing, make sure to review our [Contributing Guidelines](https://github.com/meta-quest/immersive-web-emulation-runtime/blob/main/CONTRIBUTING.md) and [Code of Conduct](https://github.com/meta-quest/immersive-web-emulation-runtime/blob/main/CODE_OF_CONDUCT.md).
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