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Fixed the mono string char set
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slxdy committed Jun 10, 2024
1 parent 11db972 commit ff5e72a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion TweaksLauncher.Game/Mono.cs
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@ public static void Init()
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate nint mono_runtime_invoke_sig(nint method, nint obj, nint* args, nint* exception);

[UnmanagedFunctionPointer(CallingConvention.StdCall, CharSet = CharSet.Ansi)]
[UnmanagedFunctionPointer(CallingConvention.StdCall, CharSet = CharSet.Unicode)]
internal delegate nint mono_string_new_sig(nint domain, string value);

[UnmanagedFunctionPointer(CallingConvention.StdCall, CharSet = CharSet.Ansi)]
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